• 学术搜索
  • 科研智能体
    • Research Labs
    • AI 阅读
    • AI 文库
    • 深度研究
    • 学者亮点
  • 学术资源
    • AI2000
    • 期刊/会议
    • 学者库
    • 学术API
    • 溯源树
    • 数据集
  • 知识沉淀
    • 学术空间
订阅小程序
旧版功能
aminer vip
开通会员低至0.73元/天
一次搞定AI科研
立即登录
  • English
  • 联系方式
    I

    Illumination Mac Guff

    1论文总数
    0引用总数

    Illumination Mac Guff is a French animated feature production company owned by Illumination, a division of Universal Pictures. Based in Paris, France, the company was created in 2011 as part of Universal's purchase deal of the animation arm of French animation and VFX company Mac Guff. It is responsible for the animation on Illumination's feature-length animated films and associated short films, most notably the Despicable Me franchise..

    论文量&引用量时间轴

    机构学者

    排序
    Christian Haniszewski
    Christian Haniszewski
    论文:1引用:0H-index:0
    Ferris Webby
    Ferris Webby
    论文:1引用:0H-index:0
    Chris Pagoria
    Chris Pagoria
    Blue Sky Studios and Epic Games, United States of America
    论文:1引用:0H-index:0
    Todd Hill
    Todd Hill
    论文:1引用:0H-index:0
    Daniel Lima
    Daniel Lima
    论文:1引用:0H-index:0

    论文(1)

    年份
    起
    –
    止
    排序
    1Reinventing a Character Creation Pipeline Using Landmarking, Simulation, and Shared Character Data
    Ferris Webby,Todd Hill, Brian Anderson,Chris Pagoria,Christian Haniszewski,Daniel Lima

    Reinventing the humanoid character build pipeline at Blue Sky Studios presented several opportunities to create synergy between different processes, all centering around the concept of creating and maintaining a standardized Universal Mesh. The automation of rig argument placement, the building of rigging tools that use aspects of character geometry as inputs, the separation of character data from assets, and the creation of a stylized simulation-based approach to deform animated characters were all influenced by this base Universal Mesh. Ultimately, this approach offered new ways to get the most out of our character pipeline.

    2021SIGGRAPH '21 ACM SIGGRAPH 2021 Talks(2021)
    引用
    AI阅读
    加入学术空间

    合作机构(2)

    蓝天工作室合作论文 1
    Epic Games合作论文 1

    机构统计