Following OpenAI's introduction of the ``thinking with images'' concept, recent efforts have explored stimulating the use of visual information in the reasoning process to enhance model performance in perception and reasoning tasks. However, to the best of our knowledge, no open-source work currently offers a feature set as rich as proprietary models (OpenAI O3), which can perform diverse image manipulations and simultaneously enhance logical reasoning capabilities through code. In this paper, we make a preliminary attempt in this direction by introducing \textbf{Thyme} (\textbf{Th}ink Be\textbf{y}ond I\textbf{m}ag\textbf{e}s), a novel paradigm for enabling multimodal large language models to transcend existing ``think with images'' approaches by autonomously generating and executing diverse image processing and computational operations via executable code (Figure 2). This approach not only facilitates a rich, on-the-fly set of image manipulations (e.g., cropping, rotation, contrast enhancement), but also allows for mathematical computations, all while maintaining high autonomy in deciding when and how to apply these operations. We activate this capability through a two-stage training strategy: an initial Supervised Fine-Tuning (SFT) on a curated dataset of 500K samples to teach code generation, followed by a Reinforcement Learning (RL) phase to refine decision-making. For the RL stage, we manually collect and design high-resolution question-answer pairs to increase the learning difficulty, and we propose \textbf{GRPO-ATS} (Group Relative Policy Optimization with Adaptive Temperature Sampling), an algorithm that applies distinct temperatures to text and code generation to balance reasoning exploration with code execution precision. We conduct extensive experimental analysis and ablation studies. As shown in Figure 1, comprehensive evaluations on nearly 20 benchmarks show that Thyme yields significant and consistent performance gains, particularly in challenging high-resolution perception and complex reasoning tasks.
On-policy distillation (OPD) is increasingly used in LLM post-training because it can leverage a teacher model to provide dense supervision on student rollouts. The standard implementation, however, usually reduces distribution matching to a sampled-token log-ratio, which can make the learning signal fragile on long rollouts whose prefixes drift away from the teacher's typical support. We revisit this formulation from both theoretical and implementation perspectives. Theoretically, token-level OPD is biased relative to sequence-level reverse-KL minimization, but admits a substantially tighter worst-case variance bound; a controlled synthetic study further shows that stronger future-reward coupling increases gradient variance and destabilizes training. Empirically, we identify three failure modes of sampled-token OPD: imbalanced token-level supervision, unreliable teacher guidance on student-generated prefixes, and tokenizer or special-token mismatch. These findings motivate teacher top-$K$ local support matching, a truncated reverse-KL objective that compares teacher and student distributions over a teacher-supported token set at each prefix, together with top-$p$ rollout sampling and special-token masking. Across single-task reasoning and multi-task benchmarks spanning agentic and reasoning settings, this objective improves optimization stability and yields a **+19.8\%** performance gain over standard sampled-token OPD baselines, providing a practical recipe for more stable on-policy distillation.
We propose X-WAM, a Unified 4D World Model that unifies real-time robotic action execution and high-fidelity 4D world synthesis (video + 3D reconstruction) in a single framework, addressing the critical limitations of prior unified world models (e.g., UWM) that only model 2D pixel-space and fail to balance action efficiency and world modeling quality. To leverage the strong visual priors of pretrained video diffusion models, X-WAM imagines the future world by predicting multi-view RGB-D videos, and obtains spatial information efficiently through a lightweight structural adaptation: replicating the final few blocks of the pretrained Diffusion Transformer into a dedicated depth prediction branch for the reconstruction of future spatial information. Moreover, we propose Asynchronous Noise Sampling (ANS) to jointly optimize generation quality and action decoding efficiency. ANS applies a specialized asynchronous denoising schedule during inference, which rapidly decodes actions with fewer steps to enable efficient real-time execution, while dedicating the full sequence of steps to generate high-fidelity video. Rather than entirely decoupling the timesteps during training, ANS samples from their joint distribution to align with the inference distribution. Pretrained on over 5,800 hours of robotic data, X-WAM achieves 79.2
Multimodal Reward Models (MRMs) play a crucial role in enhancing the performance of Multimodal Large Language Models (MLLMs). While recent advancements have primarily focused on improving the model structure and training data of MRMs, there has been limited exploration into the effectiveness of long-term reasoning capabilities for reward modeling and how to activate these capabilities in MRMs. In this paper, we explore how Reinforcement Learning (RL) can be used to improve reward modeling. Specifically, we reformulate the reward modeling problem as a rule-based RL task. However, we observe that directly applying existing RL algorithms, such as Reinforce++, to reward modeling often leads to training instability or even collapse due to the inherent limitations of these algorithms. To address this issue, we propose the StableReinforce algorithm, which refines the training loss, advantage estimation strategy, and reward design of existing RL methods. These refinements result in more stable training dynamics and superior performance. To facilitate MRM training, we collect 200K preference data from diverse datasets. Our reward model, R1-Reward, trained using the StableReinforce algorithm on this dataset, significantly improves performance on multimodal reward modeling benchmarks. Compared to previous SOTA models, R1-Reward achieves a 8.4% improvement on the VL Reward-Bench and a 14.3% improvement on the Multimodal Reward Bench. Moreover, with more inference compute, R1-Reward's performance is further enhanced, highlighting the potential of RL algorithms in optimizing MRMs.
Vision-language-action models (VLAs) have garnered significant attention for their potential in advancing robotic manipulation. However, previous approaches predominantly rely on the general comprehension capabilities of vision-language models (VLMs) to generate action signals, often overlooking the rich temporal and causal structure embedded in visual observations. In this paper, we present UniVLA, a unified and native multimodal VLA model that autoregressively models vision, language, and action signals as discrete token sequences. This tokenized formulation naturally supports flexible multimodal task learning, particularly from large-scale video data, and further demonstrates that generative vision supervision can significantly enhance visual understanding. By incorporating world modeling during post-training, UniVLA captures causal dynamics from videos, facilitating effective transfer to downstream policy learning—especially for long-horizon tasks. Our approach sets new state-of-the-art results across several widely used simulation benchmarks, including CALVIN, LIBERO, and Simplenv-Bridge, substantially outperforming prior methods. For example, UniVLA achieves 95.5% average success rate on LIBERO benchmark, surpassing π₀-FAST's 85.5%. We further demonstrate its broad applicability through experiments on real-world ALOHA manipulation tasks and autonomous driving scenarios.