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    Cyberworlds

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    论文(1535)

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    1Digital Restoration of Visual Art Using Synthetic Training, Deep Segmentation and Inpainting
    Saptarshi Neil Sinha, Paul Julius Kühn, Johannes Koppe,Holger Graf, Michael Weinmann

    Deep learning presents promising solutions for the restoration and preservation of visual arts, including old color photographs or paintings, which are prone to degradation over time, enabling the vibrant imagery to be effectively revived and maintained. In this paper, we propose a methodology for restoring visual arts based on deep learning techniques purely trained on synthetic data, thereby involving the generation of a dataset that incorporates respective defects, the training of a respective defect segmentation model, and the inpainting using predicted segmentation maps. Through qualitative and quantitative analysis, we demonstrate the potential of our approach in addressing the scarcity of ground truth data and effectively restoring old visual arts by synthetic training on specific defects observed in historical artworks.

    2024
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    2Tabletop Scene Synthesis Via Diffusion Models
    Qihuang Zheng, Jiamin Xu

    Tabletop scene synthesis is an important but underexplored area in scene generation. Existing methods typically focus on larger furniture pieces, often neglecting the fine-grained details of smaller objects positioned on surfaces like tabletops. To address this gap, we propose the first method specifically designed for tabletop scene synthesis using a diffusion model. Our diffusion model, trained on a large dataset of tabletop scenes, achieves state-of-the-art performance compared to current scene generation methods.

    2024
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    3Seam Carving-based Image Partial Enlargement Method for Perceptual Impression Reflection
    Naohiko Ishikawa,Zhenyang Zhu, Jong-Nam Kim,Xiaoyang Mao

    In addressing the issue that the Thing of Interest (ToI) in a photograph appears significantly smaller than that being directly perceived from that in the physical world, image editing techniques have been developed to enlarge ToI while maintaining appearance of other areas. However, these methods can suffer from issues such as loss of spatial perception, distortions of objects, the lack of automation, etc. To address these issues, we propose a novel ToI enlarging method based on Seam Carving method. The proposed method is composed of seam insertion and deletion processing, and introduces wide area seam energy mechanism, which considers impact of inserted or deleted seams on adjacent areas, in addition to preservation to salient objects, image structure, gradient and mask energies. Moreover, the proposed method introduces the Segment Anything Model to automatically generate masks representing the ToI. To validate the effectiveness of the proposed method, we conducted two subjective evaluation experiments in this study. The experimental results demonstrate that the proposed method can produce resulting images that reflect perceptual impressions, and can preserve area other than ToI.

    2024
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    4Automated Annotation Assistance for Pidgin Sign Japanese in Sign Language Recognition
    Gibran Benitez-Garcia, Nobuko Kato, Yuhki Shiraishi,Hiroki Takahashi

    Japanese Sign Language (JSL) and Manually Coded Japanese (MCJ) are the two main forms of sign language used in Japan. The former differs significantly from spoken Japanese, while the latter closely aligns with spoken syntax. Pidgin Sign Japanese (PSJ) is an intermediate form that heavily relies on nonmanual signals such as facial expressions and head movements for grammatical nuances. Current sign language recognition (SLR) systems predominantly focus on MCJ, neglecting the challenging properties of PSJ. This paper proposes an annotation assistance tool designed to automate the annotation of non-manual and spatial elements in PSJ. Our tool significantly reduces the manual effort required for annotation by using state-of-the-art methods for tracking human pose, hand, and face landmarks, along with recognizing facial action units (FAUs). Validation on a preliminary dataset of 30 videos containing over 90 instances of nonmanual elements demonstrated a $\mathbf{4 0 \%}$ reduction in annotation time, highlighting our proposal’s efficiency and effectiveness in handling the complexities of PSJ.

    2024
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    5Analysis of Acute Stress Reaction with EEG Using MI-mRMR EEG Channel Selection and Ensemble Learning with Majority Voting
    Muhammad Rasydan Mazlan, Abdul Syafiq Abdull Sukor, Abdul Hamid Adom,Latifah Munirah Kamarudin,Hiromitsu Nishizaki,Norasmadi Abdul Rahim

    Individuals facing challenging and threatening situations significantly strain their minds and bodies. As a result, they may experience emotional, physical, or psychological stress. However, people perceive stress differently depending on how long or how severe their exposition to traumatic events is. Prolonged stress can cause significant and often inexplicable damage to both the body and mind. Because of that, early detection of human stress levels has become a prominent means of early diagnosis. Therefore, the major goal of this study is to investigate how human stress detection using Electroencephalography (EEG) which has been applied to EEG channel selection using Mutual Information (MI) with Minimum Redundancy Maximum Relevance (mRMR) (Mi$m R M R$) and the ensemble learning algorithm mainly using the method of bagging, boosting and stacking works in classifying different stress levels. On the other hand, the features were extracted using time-domain, frequency domain and timefrequency domain analysis containing relevant features related to stress data. Based on the experiment results, the ensemble learning method bagging performs better compared to the boosting method and can classify the data with the highest accuracy, highest F1 score, and highest precision, of 88 percent and highest precision of 94 percent. Hence, this shows the capability of the ensemble learning algorithms to classify stress EEG data that has been selected using (Mi-mRMR) algorithms as a means of early stress detection and diagnosis model.

    2024
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    高被引作者

    作者引用发文
    Olga Sourina111839
    Yisi Liu85019
    Minh Khoa Nguyen4542
    Chin-Chen Chang33611
    Alexei Sourin32443
    Zirui Lan27712
    Jian Cui2299
    Hassan Ugail22722
    Wolfgang Mueller-Wittig2248
    Hiroshi Hanaizumi2221

    高产作者

    作者引用发文
    Alexei Sourin32443
    Olga Sourina111839
    Xiaoyang Mao10734
    Hassan Ugail22722
    Tosiyasu L. Kunii12721
    Stanislav Klimenko13721
    Yisi Liu85019
    Christophe Rosenberger13119
    Masahiro Toyoura7118
    Issei Fujishiro3918

    相关期刊

    IEEE Computer Graphics and Applications
    Visual Informatics
    Symposium on Virtual and Augmented Reality
    Artificial Intelligence and Virtual Reality
    Human System Interaction
    International Conference on Graphics and Interaction
    Pervasive Technologies Related to Assistive Environments
    Computer Animation and Virtual Worlds
    International Conference on Virtual Rehabilitation
    International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications