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    Machine graphics & vision

    Machine graphics & vision

    JournalISSN 1230-0535eISSN 2720-250X

    年发文量

    研究主题

    论文(581)

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    1(The Procedure of the Editorial Expression of Concern is Implemented for This Paper, in Relation to Severe Weaknesses Recently Detected) Application of Computer Vision Technology in the Recognition of Guzheng Playing Posture
    Dan Lu

    This study addresses the performance teaching needs of traditional Chinese Guzheng and attempts to introduce computer vision and deep learning technologies into gesture recognition tasks. By constructing a dataset that includes various Guzheng playing actions, image sequences are collected during the performance process. Combined with convolutional neural networks for feature extraction, this approach achieves automatic recognition of multiple basic gestures. The model employs an optimized ResNet50 structure, maintaining high recognition accuracy under standardized image input and weighted classifiers. Experiments show that the system performs stably in recognizing typical actions and has a certain tolerance for complex action transitions and partial hand occlusions. When deployed in educational settings, the system can provide real-time feedback and visual presentations, assisting teachers in evaluating students' gesture standards and enhancing interactive teaching effects. From the perspective of engineering implementation and practicality in education, this research provides methodological support for the integration of traditional arts and artificial intelligence, laying the groundwork for future intelligent musical instrument training systems. Overall results indicate that this technical approach holds practical significance and application potential in improving Guzheng performance quality and reducing teaching costs.

    2026
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    2Deep Learning for Semantic Segmentation of Linear Infrastructure from UAV Imagery Using NVIDIA Jetson AGX Orin
    Justyna S. Stypułkowska

    A method for semantic segmentation of RGB images captured by UAVs to detect railway infrastructure elements, including tracks, level crossings, and surrounding vegetation is proposed. The study was conducted at the Łukasiewicz Research Network - Institute of Aviation, where a proprietary, manually annotated UAV RGB dataset was created. Five deep neural network architectures were trained and compared: DeepLabV3+, Feature Pyramid Network (FPN), LinkNet, Pyramid Attention Network (PAN) and X-Unet. These models were chosen for their distinct approaches to semantic segmentation and feature processing. Training was performed on a desktop computer with an NVIDIA GeForce RTX 3080 GPU and tests were made also on an NVIDIA Jetson AGX Orin to assess deployment feasibility under real-time conditions. Experimental results confirm the strong performance of the analyzed models in segmenting railway tracks and surrounding vegetation. FPN achieved the highest scores, followed by X-Unet, DeepLabV3+, LinkNet, and PAN. All models operated reliably on the NVIDIA Jetson AGX Orin edge platform. The proposed solution can support remote monitoring of railway infrastructure and vegetation. It can also be adapted to other applications by adjusting the training dataset and object categories. This research demonstrates the potential of deep learning as a powerful tool for analyzing UAV RGB imagery in engineering and environmental contexts.

    2026
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    3Intelligent Extraction and Layout Optimization of Digital Media Visual Elements Based on Computer Vision
    Hebin Wu

    In the field of digital media, intelligent extraction and layout optimization of visual elements face challenges such as inaccurate semantic understanding of elements and low efficiency in generating layout strategies. This study proposes an extraction and layout optimization model that integrates visual semantic understanding with intelligent optimization strategies, based on a segmentation Vision Transformer and Multi-Objective Firefly Algorithm. The model also utilizes the improved optical flow methods to efficiently capture dynamic information during the design process. Experimental results show that the segmentation Vision Transformer algorithm achieves an extraction accuracy of 98.8±0.2% for different categories of visual elements. As the training progresses to 50 iterations, the average Intersection-Over-Union stabilizes at 0.95, and the harmonic mean of recall reaches 98.17±0.38\%. The evaluation of the integrated model shows that it achieves 99% accuracy in extracting visually similar elements. After layout optimization using the model, the aesthetic score increases to 95.6, and the spatial occupancy rate improves to 97.2%. The above results indicate that the model proposed by the research institute can effectively enhance the accuracy of visual element extraction and the quality of layout optimization, significantly reducing the reliance of traditional methods on manual rules, and providing an efficient and adaptive solution for the automated design of digital media.

    2026
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    4Enhancing Cultural Heritage Digitalization Through 3D Graphics Algorithm and Immersive Visual Communication Technology
    Fang Yuan

    With the continuous advancement of digital technology, cultural and creative product design is shifting from static presentation to dynamic immersive experience. The research aims to address the challenges faced by traditional modeling methods in accurately restoring complex textures and cross platform visual communication. The neural radiation field algorithm was enhanced by introducing a multi-level cost volume fusion module and a Gaussian uniform mixture sampling strategy. Furthermore, a collaborative visual communication framework integrating augmented reality and virtual reality was constructed, achieving a transition from single image input to high-precision 3D reconstruction, and then to dynamic interaction. The experiment showed that the improved algorithm achieved peak signal-to-noise ratios of 30.63 and 30.15 on the UoM-Culture3D and Bootstrap 3D synthetic datasets, respectively, with structural similarity indices of 0.88 and 0.89, respectively. Field deployment tests have shown that integrating AR and VR technologies into visual communication strategies significantly improves spatial perception consistency, prolongs user engagement time, and enhances detail recognition accuracy. This research emphasizes the potential of combining deeply coupled 3D graphics algorithms with immersive technology, which can help improve the digital restoration accuracy and cultural dissemination efficiency of cultural and creative products, thereby supporting the modern inheritance of traditional culture.

    2026
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    5A CNN-RNN Hybrid Approach for Polish License Plate Recognition: Harnessing Transfer Learning and Real-World Validation
    Gergő B. Békési, Péter Ekler

    Automated license plate recognition (LPR) systems have garnered substantial attention within the field of intelligent transportation systems, owing to their pivotal role in facilitating toll collection, enhancing traffic management, and ensuring operational efficiency. Despite recent breakthroughs in convolutional and recurrent neural network architectures, Polish LPR remains underexplored, with most existing approaches relying on conventional optical character recognition. This study proposes a hybrid convolutional neural network – recurrent neural network (CNN-RNN) model equipped with a Thin-Plate Spline (TPS) transformation module, a ResNet-based feature extractor, a bidirectional Long Short-Term Memory (LSTM) sequence model, and an attention-based decoder to address the unique challenges of Polish license plates. The model is trained on a high-difficulty dataset, comprising real-world images without explicit character-level bounding boxes. Empirical evaluations underscore the efficacy of the proposed system, with competitive accuracy and normalized edit distance scores achieved on Polish, Czech, Hungarian, and Slovak datasets. Additionally, transfer learning from closely related Central European plate formats to Polish data demonstrates marked improvements in convergence and overall performance. Further validation on a challenging video-based dataset reveals the robustness of the proposed approach, evidencing its potential applicability in real-world scenarios and highlighting majority voting as an effective strategy to enhance system reliability under variable conditions.

    2025
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    高被引作者

    作者引用发文
    Wojciech S. Mokrzycki5447
    Maciej Tatol4261
    Agnieszka Lisowska2094
    Ewa Grabska19410
    Piotr Porwik1901
    Hazem M El-Bakry1713
    Mariusz Nieniewski1698
    Laszlo Szirmay-Kalos1135
    Katarzyna Stapor1127
    Barbara Strug975

    高产作者

    作者引用发文
    Ewa Grabska19410
    Arkadiusz Orłowski409
    Izabella Antoniuk328
    Mariusz Nieniewski1698
    Jakub Pach567
    Katarzyna Stapor1127
    Wojciech S. Mokrzycki5447
    Leszek J. Chmielewski957
    Vaclav Skala777
    Robert Koprowski476

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