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    Transformative Works and Cultures

    Transformative Works and Cultures

    JournalISSN 1941-2258

    年发文量

    研究主题

    论文(951)

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    1A Case Study Exploration of Memorable Messages in Esports Fandoms
    Victoria McDermott, Matt Jardin, Graham Sachtleben

    Esports fandoms in the United States have traditionally been considered masculine, white, and privileged spaces. In this article, we preliminarily explore how esports players who identify with historically marginalized identities describe memorable messages they have experienced when engaging with esports fandoms.

    2026
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    2Finding Gender Euphoria Through Video Game Cosplay
    Egan Henderson, Tony Payment

    Video game cosplay is related to avatar creation as both have the capacity for gender exploration. Cosplay provides a safe space for trans people to explore their identity and find euphoria through gender experimentation via crossplay: dressing away from the cosplayer's usual gender presentation.

    2026
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    3Memefication of Game Fandom on TikTok: Playful Engagements with Sounds, Bodies, and Algorithmic Affordances
    Kristine Ask,Tanja Sihvonen

    Memetic logics and participation play an increasingly important role in online communication and community-building. They have consequences for online fandom and the way fans create and circulate their works. Based on an ethnographic study of the Call of Duty fandom on TikTok from 2022 to 2023, we explore how the platform's affordances shape fannish expressions. Drawing on Actor-Network Theory, we are concerned with how memetic communication within fandom highlights interplay between human and nonhuman actors. The analysis demonstrates how creators must communicate with both algorithms and audiences on TikTok and how they need to take into account the platformization of bodies and the standardizing effects of video editing software in fannish endeavors.

    2026
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    4Building Disability Fan Studies
    Olivia Johnston Riley, Lauren Rouse

    [0.1] Abstract—Editorial for "Disability and Fandom," guest edited by Olivia Johnston Riley and Lauren Rouse, special issue, Transformative Works and Cultures, no. 48 (June 15, 2026).

    2026
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    5Beyond Driving Backward in Racing Games
    Hayley McCullough, Ashley P. Jones

    Editorial for "Gaming Fandom," guest edited by Hayley McCullough and Ashley P. Jones, special issue, Transformative Works and Cultures, no. 47 (March 15, 2026).

    2026
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    高被引作者

    作者引用发文
    sangita shresthova1892
    Henry Jenkins1652
    Francesca Coppa15311
    Greg Downey1251
    sun jung1212
    Nicolle Lamerichs1167
    Bethan Jones958
    Mel Stanfill848
    Suzanne Scott833
    Rebecca Wanzo701

    高产作者

    作者引用发文
    TWC Editor1634
    Francesca Coppa15311
    Paul Booth529
    Mel Stanfill848
    Bethan Jones958
    Nicolle Lamerichs1167
    Melanie E. S. Kohnen67
    Lori Morimoto177
    Judith Fathallah86
    Abby Waysdorf196

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