The introduction of large language models into integrated development environments (IDEs) is revolutionizing software engineering, yet it poses challenges to the usefulness and reliability of Artificial Intelligence-generated code. Post-hoc calibration of internal model confidences aims to align probabilities with an acceptability measure. Prior work suggests calibration can improve alignment, but at-scale evidence is limited. In this work, we investigate the feasibility of applying calibration of code models to an in-IDE context. We study two aspects of the problem: (1) the technical method for implementing confidence calibration and improving the reliability of code generation models, and (2) the human-centered design principles for effectively communicating reliability signal to developers. First, we develop a scalable and flexible calibration framework which can be used to obtain calibration weights for open-source models using any dataset, and evaluate whether calibrators improve the alignment between model confidence and developer acceptance behavior. Through a large-scale analysis of over 24 million real-world developer interactions across multiple programming languages, we find that a general, post-hoc calibration model based on Platt-scaling does not, on average, improve the reliability of model confidence signals. We also find that while dynamically personalizing calibration to individual users can be effective, its effectiveness is highly dependent on the volume of user interaction data. Second, we conduct a multi-phase design study with 3 expert designers and 153 professional developers, combining scenario-based design, semi-structured interviews, and survey validation, revealing a clear preference for presenting reliability signals via non-numerical, color-coded indicators within the in-editor code generation workflow.
This article draws attention to the fact that, traditionally, software maintenance costs have strongly dominated initial development costs, and calls for more in-depth, focused, specialized studies of the actual impacts of large language model- and agent-generated code.
Language models are widely used for generating and otherwise processing code (e.g., identifying code hallucinations, possible inputs, or predicting outputs); however, LLMs can make mistakes, which can be serious. One key issue is that models are trained on (still) largely human-written, and thus imperfect, code; it's not easy to find sufficiently large code corpora that are entirely free of bugs. Thus, other inference-time ways of reducing LLM errors, without additional training, are desirable. "Reasoning" or "thinking" modes, exposed as a togglable feature by hybrid reasoning models, do reduce errors; however, reasoning consumes additional resources. This paper asks if better performance can be achieved without always incurring the cost of reasoning. Human students of programming learn to avoid mistakes by (a) identifying them, (b) reflecting upon the cognitive lapses that led to them (essentially, "thinking through" the errors), (c) inferring general rules or lessons from these reflections, and (d) internalizing these lessons into rules. In tutorial sessions with an instructor, this is a common Socratic interaction. Examples of such internalizable rules might include the nugget "Before coding, restate the requirements to clarify them." Inspired by this process, this paper describes an approach where we first identify examples in which "thinking mode" in a (low-resource) LLM avoids errors. These errors, and their avoidance via "thinking" in the same LLM, are then examined by a bigger LLM to generate summary explanations; these are then summarized by a large LLM into brief advisory prompts. This approach works on many modest-sized models; in some cases, the "advisory prompts" thus learned can also be gainfully transferred to other models. We also present investigations into the nature of coding errors that language models make, and a characterization of when this approach can be helpful.
Large language models are increasingly used for code generation and debugging, but their outputs can still contain bugs, that originate from training data. Distinguishing whether an LLM prefers correct code, or a familiar incorrect version might be influenced by what it's been exposed to during training. We introduce an exposure-aware evaluation framework that quantifies how prior exposure to buggy versus fixed code influences a model's preference. Using the ManySStuBs4J benchmark, we apply Data Portraits for membership testing on the Stack-V2 corpus to estimate whether each buggy and fixed variant was seen during training. We then stratify examples by exposure and compare model preference using code completion as well as multiple likelihood-based scoring metrics We find that most examples (67
The rise of large language models for code has reshaped software development. Autonomous coding agents, able to create branches, open pull requests, and perform code reviews, now actively contribute to real-world projects. Their growing role offers a unique and timely opportunity to investigate AI-driven contributions and their effects on code quality, team dynamics, and software maintainability. In this work, we construct a novel dataset of approximately 110,000 open-source pull requests, including associated commits, comments, reviews, issues, and file changes, collectively representing millions of lines of source code. We compare five popular coding agents, including OpenAI Codex, Claude Code, GitHub Copilot, Google Jules, and Devin, examining how their usage differs in various development aspects such as merge frequency, edited file types, and developer interaction signals, including comments and reviews. Furthermore, we emphasize that code authoring and review are only a small part of the larger software engineering process, as the resulting code must also be maintained and updated over time. Hence, we offer several longitudinal estimates of survival and churn rates for agent-generated versus human-authored code. Ultimately, our findings indicate an increasing agent activity in open-source projects, although their contributions are associated with more churn over time compared to human-authored code.
LLMs demonstrate remarkable reasoning capabilities, yet whether they utilize internal world models or rely on sophisticated pattern matching remains open. We study LLMs through the lens of robustness of their code understanding using a standard program-output prediction task. Our results reveal a stark divergence in model behavior: while open-source reasoning models (DeepSeek-R1 family) maintain stable, albeit somewhat lower accuracies (38
A brief, fluent, and relevant summary can be helpful during program comprehension; however, such a summary does require significant human effort to produce. Often, good summaries are unavailable in software projects, which makes maintenance more difficult. There has been a considerable body of research into automated AI-based methods, using Large Language models (LLMs), to generate summaries of code; there also has been quite a bit of work on ways to measure the performance of such summarization methods, with special attention paid to how closely these AI-generated summaries resemble a summary a human might have produced. Measures such as BERTScore and BLEU have been suggested and evaluated with human-subject studies. However, LLM-generated summaries can be inaccurate, incomplete, etc.: generally, too dissimilar to one that a good developer might write. Given an LLM-generated code summary, how can a user rationally judge if a summary is sufficiently good and reliable? Given just some input source code, and an LLM-generated summary, existing approaches can help judge brevity, fluency and relevance of the summary; however, it's difficult to gauge whether an LLM-generated summary sufficiently resembles what a human might produce, without a "golden" human-produced summary to compare against. We study this resemblance question as calibration problem: given just the code the summary from an LLM, can we compute a confidence measure, that provides a reliable indication of whether the summary sufficiently resembles what a human would have produced in this situation? We examine this question using several LLMs, for several languages, and in several different settings. Our investigation suggests approaches to provide reliable predictions of the likelihood that an LLM-generated summary would sufficiently resemble a summary a human might write for the same code.
Machine learning models are widely used, but can also often be wrong. Users would benefit from a reliable indication of whether a given output from a given model should be trusted, so a rational decision can be made whether to use the output or not. For example, outputs can be associated with a confidence measure; if this confidence measure is strongly associated with likelihood of correctness, then the model is said to be well-calibrated. A well-calibrated confidence measure can serve as a basis for rational, graduated decision-making on how much review and care is needed when using generated code. Calibration has so far been studied in mostly non-generative (e.g., classification) settings, especially in software engineering. However, generated code can quite often be wrong: Given generated code, developers must decide whether to use directly, use after varying intensity of careful review, or discard model-generated code. Thus, calibration is vital in generative settings. We make several contributions. We develop a framework for evaluating the calibration of code-generating models. We consider several tasks, correctness criteria, datasets, and approaches, and find that, by and large, generative code models we test are not well-calibrated out of the box. We then show how calibration can be improved using standard methods, such as Platt scaling. Since Platt scaling relies on the prior availability of correctness data, we evaluate the applicability and generalizability of Platt scaling in software engineering, discuss settings where it has good potential for practical use, and settings where it does not. Our contributions will lead to better-calibrated decision-making in the current use of code generated by language models, and offers a framework for future research to further improve calibration methods for generative models in software engineering.
Automated program repair has emerged as a powerful technique to mitigate the impact of software bugs on system reliability and user experience. This paper introduces RepairAgent, the first work to address the program repair challenge through an autonomous agent based on a large language model (LLM). Unlike existing deep learning-based approaches, which prompt a model with a fixed prompt or in a fixed feedback loop, our work treats the LLM as an agent capable of autonomously planning and executing actions to fix bugs by invoking suitable tools. RepairAgent freely interleaves gathering information about the bug, gathering repair ingredients, and validating fixes, while deciding which tools to invoke based on the gathered information and feedback from previous fix attempts. Key contributions that enable RepairAgent include a set of tools that are useful for program repair, a dynamically updated prompt format that allows the LLM to interact with these tools, and a finite state machine that guides the agent in invoking the tools. Our evaluation on the popular Defects4J dataset demonstrates RepairAgent's effectiveness in autonomously repairing 164 bugs, including 39 bugs not fixed by prior techniques. Interacting with the LLM imposes an average cost of 270k tokens per bug, which, under the current pricing of OpenAI's GPT-3.5 model, translates to 14 cents per bug. To the best of our knowledge, this work is the first to present an autonomous, LLM-based agent for program repair, paving the way for future agentbased techniques in software engineering.
One of the central tasks in software maintenance is being able to understand and develop code changes. Thus, given a natural language description of the desired new operation of a function, an agent (human or AI) might be asked to generate the set of edits to that function to implement the desired new operation; likewise, given a set of edits to a function, an agent might be asked to generate a changed description, of that function's new workings. Thus, there is an incentive to train a neural model for change-related tasks. Motivated by this, we offer a new, "natural", large dataset of coupled changes to code and documentation mined from actual high-quality GitHub projects, where each sample represents a single commit where the code and the associated docstring were changed together. We present the methodology for gathering the dataset, and some sample, challenging (but realistic) tasks where our dataset provides opportunities for both learning and evaluation. We find that current models (specifically Llama-3.1 405B, Mixtral 8x22B) do find these maintenance-related tasks challenging.
Experimental evaluations of software engineering innovations, e.g., tools and processes, often include human-subject studies as a component of a multi-pronged strategy to obtain greater generalizability of the findings. However, human-subject studies in our field are challenging, due to the cost and difficulty of finding and employing suitable subjects, ideally, professional programmers with varying degrees of experience. Meanwhile, large language models (LLMs) have recently started to demonstrate human-level performance in several areas. This paper explores the possibility of substituting costly human subjects with much cheaper LLM queries in evaluations of code and code-related artifacts. We study this idea by applying six state-of-the-art LLMs to ten annotation tasks from five datasets created by prior work, such as judging the accuracy of a natural language summary of a method or deciding whether a code change fixes a static analysis warning. Our results show that replacing some human annotation effort with LLMs can produce inter-rater agreements equal or close to human-rater agreement. To help decide when and how to use LLMs in human-subject studies, we propose model-model agreement as a predictor of whether a given task is suitable for LLMs at all, and model confidence as a means to select specific samples where LLMs can safely replace human annotators. Overall, our work is the first step toward mixed human-LLM evaluations in software engineering.
Despite the effectiveness of large language models (LLMs) for code generation, they often output incorrect code. One reason is that model output probabilities are often not well-correlated with correctness, and reflect only the final output of the generation process. Inspired by findings that LLMs internally encode concepts like truthfulness, this paper explores if LLMs similarly represent code correctness. Specifically, we identify a correctness representation inside LLMs by contrasting the hidden states between pairs of correct and incorrect code for the same programming tasks. By experimenting on four LLMs, we show that exploiting this extracted correctness representation outperforms standard log-likelihood ranking, as well as verbalized model confidence. Furthermore, we explore how this internal correctness signal can be used to select higher-quality code samples, without requiring test execution. Ultimately, this work demonstrates how leveraging internal representations can enhance code generation systems and make LLMs more reliable, thus improving confidence in automatically generated code.
Code completions produced by today's large language models (LLMs) offer no formal guarantees. We propose proof-carrying code completions (PC3). In this paradigm, a high-resourced entity (the LLM provided by the server) must provide a code completion together with a proof of a chosen safety property which can be independently checked by a low-resourced entity (the user). In order to provide safety proofs without requiring the user to write specifications in formal logic, we statically generate preconditions for all dangerous function calls (i.e., functions that may violate the safety property) which must be proved by the LLM. To demonstrate the main ideas, we provide a prototype implementation in the program verification language Dafny, and a case study focusing on file system vulnerabilities. Unlike Python code generated by GPT-4, Dafny code generated by PC3 provably avoids a common weakness related to path traversal (CWE-35), using a single generation attempt (k = 1) and a modest number of tokens (3, 350). Our tool is available as an open source repository at https://github.com/DavisPL/PCCC.
Large language models for code (LLM4Code), which demonstrate strong performance (e.g., high accuracy) in processing source code, have significantly transformed software engineering. Many studies separately investigate the non-functional properties of LM4Code, but there is no systematic review of how these properties are evaluated and enhanced. This paper fills this gap by thoroughly examining 146 relevant studies, thereby presenting the first systematic literature review to identify seven important properties beyond accuracy, including robustness, security, privacy, explainability, efficiency, and usability. We discuss the current state-of-the-art methods and trends, identify gaps in existing research, and present promising directions for future study.
Large Language models (LLMs) are finding wide use in software engineering practice. These models are extremely data-hungry, and are largely trained on open-source (OSS) code distributed with permissive licenses. In terms of actual use however, a great deal of software development still occurs in the for-profit/proprietary sphere, where the code under development is not, and never has been, in the public domain; thus, many developers, do their work, and use LLMs, in settings where the models may not be as familiar with the code under development. In such settings, do LLMs work as well as they do for OSS code? If not, what are the differences? When performance differs, what are the possible causes, and are there work-arounds? In this paper, we examine this issue using proprietary, closed-source software data from Microsoft, where most proprietary code is in C# and C++. We find that performance for C# changes little from OSS --> proprietary code, but does significantly reduce for C++; we find that this difference is attributable to differences in identifiers. We also find that some performance degradation, in some cases, can be ameliorated efficiently by in-context learning.
Large Language Models (LLM) are a new class of computation engines, "programmed" via prompt engineering. We are still learning how to best "program" these LLMs to help developers. We start with the intuition that developers tend to consciously and unconsciously have a collection of semantics facts in mind when working on coding tasks. Mostly these are shallow, simple facts arising from a quick read. For a function, examples of facts might include parameter and local variable names, return expressions, simple pre- and post-conditions, and basic control and data flow, etc. One might assume that the powerful multi-layer architecture of transformer-style LLMs makes them inherently capable of doing this simple level of "code analysis" and extracting such information, implicitly, while processing code: but are they, really? If they aren't, could explicitly adding this information help? Our goal here is to investigate this question, using the code summarization task and evaluate whether automatically augmenting an LLM's prompt with semantic facts explicitly, actually helps. Prior work shows that LLM performance on code summarization benefits from few-shot samples drawn either from the same-project or from examples found via information retrieval methods (such as BM25). While summarization performance has steadily increased since the early days, there is still room for improvement: LLM performance on code summarization still lags its performance on natural-language tasks like translation and text summarization. We find that adding semantic facts actually does help! This approach improves performance in several different settings suggested by prior work, including for two different Large Language Models. In most cases, improvement nears or exceeds 2 BLEU; for the PHP language in the challenging CodeSearchNet dataset, this augmentation actually yields performance surpassing 30 BLEU.
Large language models (LLMs) have provided a lot of exciting new capabilities in software development. However, the opaque nature of these models makes them difficult to reason about and inspect. Their opacity gives rise to potential security risks, as adversaries can train and deploy compromised models to disrupt the software development process in the victims' organization. This work presents an overview of the current state-of-the-art trojan attacks on large language models of code, with a focus on triggers – the main design point of trojans – with the aid of a novel unifying trigger taxonomy framework. We also aim to provide a uniform definition of the fundamental concepts in the area of trojans in Code LLMs. Finally, we draw implications of findings on how code models learn on trigger design.
In this 4-page manuscript we discuss the problem of long-term AI Safety from a Software Engineering (SE) research viewpoint. We briefly summarize long-term AI Safety, and the challenge of avoiding harms from AI as systems meet or exceed human capabilities, including software engineering capabilities (and approach AGI / "HLMI"). We perform a quantified literature review suggesting that AI Safety discussions are not common at SE venues. We make conjectures about how software might change with rising capabilities, and categorize "subproblems" which fit into traditional SE areas, proposing how work on similar problems might improve the future of AI and SE.
Binary reverse engineering is used to understand and analyse programs for which the source code is unavailable. Decompilers can help, transforming opaque binaries into a more readable source code-like representation. Still, reverse engineering is difficult and costly, involving considering effort in labelling code with helpful summaries. While the automated summarisation of decompiled code can help reverse engineers understand and analyse binaries, current work mainly focuses on summarising source code, and no suitable dataset exists for this task. In this work, we extend large pre-trained language models of source code to summarise de-compiled binary functions. Furthermore, we investigate the impact of input and data properties on the performance of such models. Our approach consists of two main components; the data and the model. We first build CAPYBARA, a dataset of 214K decompiled function-documentation pairs across various compiler optimisations. We extend CAPYBARA further by removing identifiers, and deduplicating the data. Next, we fine-tune the CodeT5 base model with CAPYBARA to create BinT5. BinT5 achieves the state-of-the-art BLEU-4 score of 60.83, 58.82 and, 44.21 for summarising source, decompiled, and obfuscated decompiled code, respectively. This indicates that these models can be extended to decompiled binaries successfully. Finally, we found that the performance of BinT5 is not heavily dependent on the dataset size and compiler optimisation level. We recommend future research to further investigate transferring knowledge when working with less expressive input formats such as stripped binaries.
Novice programmers struggle with the complex syntax of modern programming languages like Java , and make lot of syntax errors. The diagnostic syntax error messages from compilers and IDEs are sometimes useful, but often the messages are cryptic and puzzling. Novices could be helped, and instructors' time saved, by automated repair suggestions when dealing with syntax errors. Large samples of novice errors and fixes are now available, offering the possibility of data-driven machine-learning approaches to help novices fix syntax errors. Current machine-learning approaches do a reasonable job fixing syntax errors in shorter programs, but don't work as well even for moderately longer programs. We introduce SynShine , a machine-learning based tool that substantially improves on the state-of-the-art, by learning to use compiler diagnostics, employing a very large neural model that leverages unsupervised pre-training, and relying on multi-label classification rather than autoregressive synthesis to generate the (repaired) output. We describe SynShine 's architecture in detail, and provide a detailed evaluation. We have built SynShine into a free, open-source version of Visual Studio Code (VSCode); we make all our source code and models freely available.
Michael Gertz合作论文数Database Systems Research Group,
Institute of Computer Science,
Heidelberg University7