Autonomous medical robots hold promise to improve patient outcomes, reduce provider workload, democratize access to care, and enable superhuman precision. However, autonomous medical robotics has been limited by a fundamental data problem: existing medical robotic datasets are small, single-embodiment, and rarely shared openly, restricting the development of foundation models that the field needs to advance. We introduce Open-H-Embodiment, the largest open dataset of medical robotic video with synchronized kinematics to date, spanning more than 49 institutions and multiple robotic platforms including the CMR Versius, Intuitive Surgical's da Vinci, da Vinci Research Kit (dVRK), Rob Surgical BiTrack, Virtual Incision's MIRA, Moon Surgical Maestro, and a variety of custom systems, spanning surgical manipulation, robotic ultrasound, and endoscopy procedures. We demonstrate the research enabled by this dataset through two foundation models. GR00T-H is the first open foundation vision-language-action model for medical robotics, which is the only evaluated model to achieve full end-to-end task completion on a structured suturing benchmark (25
We present a new robotic foundation model, called π_0.7, that can enable strong out-of-the-box performance in a wide range of scenarios. π_0.7 can follow diverse language instructions in unseen environments, including multi-stage tasks with various kitchen appliances, provide zero-shot cross-embodiment generalization, for example enabling a robot to fold laundry without seeing the task before, and perform challenging tasks such as operating an espresso machine out of the box at a level of performance that matches much more specialized RL-finetuned models. The main idea behind π_0.7 is to use diverse context conditioning during training. This conditioning information, contained in the prompt, makes it possible to steer the model precisely to perform many tasks with different strategies. It is conditioned not just on a language command that describes what it should do, but on additional multimodal information that also describes the manner or strategy in which it should do it, including metadata about task performance and subgoal images. This enables π_0.7 to use very diverse data, including demonstrations, potentially suboptimal (autonomous) data including failures, and data from non-robot sources. Our experiments evaluate π_0.7 across numerous tasks with multiple robot platforms, on tasks that require speed and dexterity, language following, and compositional task generalization.
Vision language action models (VLAs) have advanced general purpose robotic grasping and manipulation by enabling robots to interpret visual observations and natural language instructions to generate executable action sequences. However, existing VLAs often implicitly assume gripper invariance, despite grasping strategies being inherently embodiment-dependent. Different gripper types, such as parallel-jaw and suction, usually require distinct interaction strategies to achieve the same grasping objective. Moreover, current datasets for VLAs predominantly rely on parallel-jaw grippers, limiting gripper-aware learning. To address this gap, we introduce MiGA, a multi-gripper-aware dataset spanning five distinct gripper types across multiple robots with 103,000 demonstrations, explicitly capturing strategy divergence under shared task objectives. We further propose GVLA, which combines a new multi-gripper tokenizer with adapter-based policy routing. Our new gripper encoding induces structured embedding information that balances parameter sharing and strategy differentiation, while layer-wise probing confirms meaningful gripper-conditioned representations for VLAs. Intensive experiments in both simulation and real-world robots show that our GVLA outperforms the current baselines across evaluated settings. Our method also improves zero-shot generalization or few-shot adaptation to new objects or unseen tasks, and enable more efficient gripper adaptation.
Vision-Language-Action (VLA) models such as π_0 have demonstrated remarkable generalization across diverse fixed-base manipulators. However, transferring these foundation models to aerial platforms remains an open challenge due to the fundamental mismatch between the quasi-static dynamics of fixed-base arms and the underactuated, highly dynamic nature of flight. In this work, we introduce AirVLA, a system that investigates the transferability of manipulation-pretrained VLAs to aerial pick-and-place tasks. We find that while visual representations transfer effectively, the specific control dynamics required for flight do not. To bridge this "dynamics gap" without retraining the foundation model, we introduce a Payload-Aware Guidance mechanism that injects payload constraints directly into the policy's flow-matching sampling process. To overcome data scarcity, we further utilize a Gaussian Splatting pipeline to synthesize navigation training data. We evaluate our method through a cumulative 460 real-world experiments which demonstrate that this synthetic data is a key enabler of performance, unlocking 100
Conventionally, memory in end-to-end robotic learning involves inputting a sequence of past observations into the learned policy. However, in complex multi-stage real-world tasks, the robot's memory must represent past events at multiple levels of granularity: from long-term memory that captures abstracted semantic concepts (e.g., a robot cooking dinner should remember which stages of the recipe are already done) to short-term memory that captures recent events and compensates for occlusions (e.g., a robot remembering the object it wants to pick up once its arm occludes it). In this work, our main insight is that an effective memory architecture for long-horizon robotic control should combine multiple modalities to capture these different levels of abstraction. We introduce Multi-Scale Embodied Memory (MEM), an approach for mixed-modal long-horizon memory in robot policies. MEM combines video-based short-horizon memory, compressed via a video encoder, with text-based long-horizon memory. Together, they enable robot policies to perform tasks that span up to fifteen minutes, like cleaning up a kitchen, or preparing a grilled cheese sandwich. Additionally, we find that memory enables MEM policies to intelligently adapt manipulation strategies in-context.
Evaluating generalist robot manipulation policies in the real world is expensive, slow, and difficult to scale. Action-conditioned video world models offer a scalable alternative by simulating policy rollouts. Autoregressive rollouts accumulate compounding errors, observations across multiple camera views must remain mutually consistent, and the evaluator must generalize to policies whose behaviors lie outside the training distribution. We address these challenges with SC3-Eval, a self-consistent video generation recipe that adapts a pre-trained video foundation model into an accurate policy evaluator by enforcing three complementary forms of consistency. First, forward-inverse dynamics consistency jointly trains the model to predict frames from actions and to recover actions from frames, anchoring generated rollouts to a physically plausible action manifold and counteracting the drift a forward-only model cannot penalize. Second, cross-view consistency trains the model to inpaint each camera view from the other, keeping the multi-camera observation coherent over long rollouts without any explicit memory mechanism. Third, test-time consistency reuses the inverse dynamics mode at inference as a per-action-chunk uncertainty signal that terminates rollouts whose generated frames drift away from the requested actions. We also demonstrate SC3-Eval rollouts reproduce the failure modes that policies exhibit in real-world rollouts, supporting fine-grained diagnostic comparison rather than aggregate ranking alone. Across seven real-world vision-language-action policies, SC3-Eval attains a closed-loop Pearson correlation of 0.929 and MMRV of 0.119, outperforming three strong prior video-model-based baselines, and generalizes to new tasks.
In order for robots to be useful, they must perform practically relevant tasks in the real world, outside of the lab. While vision-language-action (VLA) models have demonstrated impressive results for end-to-end robot control, it remains an open question how far such models can generalize in the wild. We describe pi(0.5), a new model based on pi(0) that uses co-training on heterogeneous tasks to enable broad generalization. pi(0.5) uses data from multiple robots, highlevel semantic prediction, web data, and other sources to enable broadly generalizable real-world robotic manipulation. Our system uses a combination of cotraining and hybrid multi-modal examples that combine image observations, language commands, object detections, semantic subtask prediction, and low-level actions. Our experiments show that this kind of knowledge transfer is essential for effective generalization, and we demonstrate for the first time that an end-to-end learning-enabled robotic system can perform long-horizon and dexterous manipulation skills, such as cleaning a kitchen or bedroom, in entirely new homes.
While imitation learning (IL) offers a promising framework for teaching robots various behaviors, learning complex tasks remains challenging. Existing IL policies struggle to generalize effectively across visual and spatial variations even for simple tasks. In this work, we introduce **SPHINX**: **S**alient **P**oint-based **H**ybrid **I**mitatio**N** and e**X**ecution, a flexible IL policy that leverages multimodal observations (point clouds and wrist images), along with a hybrid action space of low-frequency, sparse waypoints and high-frequency, dense end effector movements. Given 3D point cloud observations, SPHINX learns to infer task-relevant points within a point cloud, or *salient points*, which support spatial generalization by focusing on semantically meaningful features. These salient points serve as anchor points to predict waypoints for long-range movement, such as reaching target poses in free-space. Once near a salient point, SPHINX learns to switch to predicting dense end-effector movements given close-up wrist images for precise phases of a task. By exploiting the strengths of different input modalities and action representations for different manipulation phases, SPHINX tackles complex tasks in a sample-efficient, generalizable manner. Our method achieves **86.7%** success across 4 real-world and 2 simulated tasks, outperforming the next best state-of-the-art IL baseline by **41.1%** on average across **440** real world trials. SPHINX additionally generalizes to novel viewpoints, visual distractors, spatial arrangements, and execution speeds with a **1.7x** speedup over the most competitive baseline. Our website (http://sphinx-manip.github.io) provides open-sourced code for data collection, training, and evaluation, along with supplementary videos.
We study how vision-language-action (VLA) models can improve through real-world deployments via reinforcement learning (RL). We present a general-purpose method, RL with Experience and Corrections via Advantage-conditioned Policies (RECAP), that provides for RL training of VLAs via advantage conditioning. Our method incorporates heterogeneous data into the self-improvement process, including demonstrations, data from on-policy collection, and expert teleoperated interventions provided during autonomous execution. RECAP starts by pre-training a generalist VLA with offline RL, which we call π^*_0.6, that can then be specialized to attain high performance on downstream tasks through on-robot data collection. We show that the π^*_0.6 model trained with the full RECAP method can fold laundry in real homes, reliably assemble boxes, and make espresso drinks using a professional espresso machine. On some of the hardest tasks, RECAP more than doubles task throughput and roughly halves the task failure rate.
Vision-language-action (VLA) models provide a powerful approach to training control policies for physical systems, such as robots, by combining end-to-end learning with transfer of semantic knowledge from web-scale vision-language model (VLM) training. However, the constraints of real-time control are often at odds with the design of VLMs: the most powerful VLMs have tens or hundreds of billions of parameters, presenting an obstacle to real-time inference, and operate on discrete tokens rather than the continuous-valued outputs that are required for controlling robots. To address this challenge, recent VLA models have used specialized modules for efficient continuous control, such as action experts or continuous output heads, which typically require adding new untrained parameters to the pretrained VLM backbone. While these modules improve real-time and control capabilities, it remains an open question whether they preserve or degrade the semantic knowledge contained in the pretrained VLM, and what effect they have on the VLA training dynamics. In this paper, we study this question in the context of VLAs that include a continuous diffusion or flow matching action expert, showing that naively including such experts significantly harms both training speed and knowledge transfer. We provide an extensive analysis of various design choices, their impact on performance and knowledge transfer, and propose a technique for insulating the VLM backbone during VLA training that mitigates this issue. Videos are available at https://pi.website/research/knowledge_insulation and open-source model weights are available at https://github.com/Physical-Intelligence/openpi.
Autoregressive sequence models, such as Transformer-based vision-language action (VLA) policies, can be tremendously effective for capturing complex and generalizable robotic behaviors. However, such models require us to choose a tokenization of our continuous action signals, which determines how the discrete symbols predicted by the model map to continuous robot actions. We find that current approaches for robot action tokenization, based on simple per-dimension, per-timestep binning schemes, typically perform poorly when learning dexterous skills from high-frequency robot data. To address this challenge, we propose a new compression-based tokenization scheme for robot actions, based on the discrete cosine transform. Our tokenization approach, Frequency-space Action Sequence Tokenization (FAST), enables us to train autoregressive VLAs for highly dexterous and high-frequency tasks where standard discretization methods fail completely. Based on FAST, we release FAST+, a universal robot action tokenizer, trained on 1M real robot action trajectories. It can be used as a black-box tokenizer for a wide range of robot action sequences, with diverse action spaces and control frequencies. Finally, we show that, when combined with the pi0 VLA, our method can scale to training on 10k hours of robot data and match the performance of diffusion VLAs, while reducing training time by up to 5x.
Generalist robots that can perform a range of different tasks in open-world settings must be able to not only reason about the steps needed to accomplish their goals, but also process complex instructions, prompts, and even feedback during task execution. Intricate instructions (e.g., "Could you make me a vegetarian sandwich?" or "I don't like that one") require not just the ability to physically perform the individual steps, but the ability to situate complex commands and feedback in the physical world. In this work, we describe a system that uses vision-language models in a hierarchical structure, first reasoning over complex prompts and user feedback to deduce the most appropriate next step to fulfill the task, and then performing that step with low-level actions. In contrast to direct instruction following methods that can fulfill simple commands ("pick up the cup"), our system can reason through complex prompts and incorporate situated feedback during task execution ("that's not trash"). We evaluate our system across three robotic platforms, including single-arm, dual-arm, and dual-arm mobile robots, demonstrating its ability to handle tasks such as cleaning messy tables, making sandwiches, and grocery shopping.Videos are available at https://www.pi.website/research/hirobot
Foundation models that incorporate language, vision, and more recently actions have revolutionized the ability to harness internet scale data to reason about useful tasks. However, one of the key challenges of training embodied foundation models is the lack of data grounded in the physical world. In this paper, we propose AutoRT, a system that leverages existing foundation models to scale up the deployment of operational robots in completely unseen scenarios with minimal human supervision. AutoRT leverages vision-language models (VLMs) for scene understanding and grounding, and further uses large language models (LLMs) for proposing diverse and novel instructions to be performed by a fleet of robots. Guiding data collection by tapping into the knowledge of foundation models enables AutoRT to effectively reason about autonomy tradeoffs and safety while significantly scaling up data collection for robot learning. We demonstrate AutoRT proposing instructions to over 20 robots across multiple buildings and collecting 77k real robot episodes via both teleoperation and autonomous robot policies. We experimentally show that such "in-the-wild" data collected by AutoRT is significantly more diverse, and that AutoRT's use of LLMs allows for instruction following data collection robots that can align to human preferences.
Large-scale multi-task robotic manipulation systems often rely on text to specify the task. In this work, we explore whether a robot can learn by observing humans. To do so, the robot must understand a person's intent and perform the inferred task despite differences in the embodiments and environments. We introduce Vid2Robot, an end-to-end video-conditioned policy that takes human videos demonstrating manipulation tasks as input and produces robot actions. Our model is trained with a large dataset of prompt video-robot trajectory pairs to learn unified representations of human and robot actions from videos. Vid2Robot uses cross-attention transformer layers between video features and the current robot state to produce the actions and perform the same task as shown in the video. We use auxiliary contrastive losses to align the prompt and robot video representations for better policies. We evaluate Vid2Robot on real-world robots and observe over 20 using human prompt videos. Further, we also show cross-object motion transfer ability that enables video-conditioned policies to transfer a motion observed on one object in the prompt video to another object in the robot's own environment. Videos available at https://vid2robot.github.io
Large language models (LLMs) have been shown to exhibit a wide range of capabilities, such as writing robot code from language commands – enabling non-experts to direct robot behaviors, modify them based on feedback, or compose them to perform new tasks. However, these capabilities (driven by in-context learning) are limited to short-term interactions, where users' feedback remains relevant for only as long as it fits within the context size of the LLM, and can be forgotten over longer interactions. In this work, we investigate fine-tuning the robot code-writing LLMs, to remember their in-context interactions and improve their teachability i.e., how efficiently they adapt to human inputs (measured by average number of corrections before the user considers the task successful). Our key observation is that when human-robot interactions are formulated as a partially observable Markov decision process (in which human language inputs are observations, and robot code outputs are actions), then training an LLM to complete previous interactions can be viewed as training a transition dynamics model – that can be combined with classic robotics techniques such as model predictive control (MPC) to discover shorter paths to success. This gives rise to Language Model Predictive Control (LMPC), a framework that fine-tunes PaLM 2 to improve its teachability on 78 tasks across 5 robot embodiments – improving non-expert teaching success rates of unseen tasks by 26.9 number of human corrections from 2.4 to 1.9. Experiments show that LMPC also produces strong meta-learners, improving the success rate of in-context learning new tasks on unseen robot embodiments and APIs by 31.5 code, and demos at: https://robot-teaching.github.io/.
Scaling up robot learning requires large and diverse datasets, and how to efficiently reuse collected data and transfer policies to new embodiments remains an open question. Emerging research such as the Open-X Embodiment (OXE) project has shown promise in leveraging skills by combining datasets including different robots. However, imbalances in the distribution of robot types and camera angles in many datasets make policies prone to overfit. To mitigate this issue, we propose RoVi-Aug, which leverages state-of-the-art image-to-image generative models to augment robot data by synthesizing demonstrations with different robots and camera views. Through extensive physical experiments, we show that, by training on robot- and viewpoint-augmented data, RoVi-Aug can zero-shot deploy on an unseen robot with significantly different camera angles. Compared to test-time adaptation algorithms such as Mirage, RoVi-Aug requires no extra processing at test time, does not assume known camera angles, and allows policy fine-tuning. Moreover, by co-training on both the original and augmented robot datasets, RoVi-Aug can learn multi-robot and multi-task policies, enabling more efficient transfer between robots and skills and improving success rates by up to 30%. Project website: https://rovi-aug.github.io.
The ability to reuse collected data and transfer trained policies between robots could alleviate the burden of additional data collection and training. While existing approaches such as pretraining plus finetuning and co-training show promise, they do not generalize to robots unseen in training. Focusing on common robot arms with similar workspaces and 2-jaw grippers, we investigate the feasibility of zero-shot transfer. Through simulation studies on 8 manipulation tasks, we find that state-based Cartesian control policies can successfully zero-shot transfer to a target robot after accounting for forward dynamics. To address robot visual disparities for vision-based policies, we introduce Mirage, which uses "cross-painting"–masking out the unseen target robot and inpainting the seen source robot–during execution in real time so that it appears to the policy as if the trained source robot were performing the task. Despite its simplicity, our extensive simulation and physical experiments provide strong evidence that Mirage can successfully zero-shot transfer between different robot arms and grippers with only minimal performance degradation on a variety of manipulation tasks such as picking, stacking, and assembly, significantly outperforming a generalist policy. Project website: https://robot-mirage.github.io/
Natural language and images are commonly used as goal representations in goal-conditioned imitation learning (IL). However, natural language can be ambiguous and images can be over-specified. In this work, we propose hand-drawn sketches as a modality for goal specification in visual imitation learning. Sketches are easy for users to provide on the fly like language, but similar to images they can also help a downstream policy to be spatially-aware and even go beyond images to disambiguate task-relevant from task-irrelevant objects. We present RT-Sketch, a goal-conditioned policy for manipulation that takes a hand-drawn sketch of the desired scene as input, and outputs actions. We train RT-Sketch on a dataset of paired trajectories and corresponding synthetically generated goal sketches. We evaluate this approach on six manipulation skills involving tabletop object rearrangements on an articulated countertop. Experimentally we find that RT-Sketch is able to perform on a similar level to image or language-conditioned agents in straightforward settings, while achieving greater robustness when language goals are ambiguous or visual distractors are present. Additionally, we show that RT-Sketch has the capacity to interpret and act upon sketches with varied levels of specificity, ranging from minimal line drawings to detailed, colored drawings. For supplementary material and videos, please refer to our website: http://rt-sketch.github.io.