We show that reinforcement learning applied to large language models (LLMs) significantly boosts performance on complex coding and reasoning tasks. Additionally, we compare two general-purpose reasoning models - OpenAI o1 and an early checkpoint of o3 - with a domain-specific system, o1-ioi, which uses hand-engineered inference strategies designed for competing in the 2024 International Olympiad in Informatics (IOI). We competed live at IOI 2024 with o1-ioi and, using hand-crafted test-time strategies, placed in the 49th percentile. Under relaxed competition constraints, o1-ioi achieved a gold medal. However, when evaluating later models such as o3, we find that o3 achieves gold without hand-crafted domain-specific strategies or relaxed constraints. Our findings show that although specialized pipelines such as o1-ioi yield solid improvements, the scaled-up, general-purpose o3 model surpasses those results without relying on hand-crafted inference heuristics. Notably, o3 achieves a gold medal at the 2024 IOI and obtains a Codeforces rating on par with elite human competitors. Overall, these results indicate that scaling general-purpose reinforcement learning, rather than relying on domain-specific techniques, offers a robust path toward state-of-the-art AI in reasoning domains, such as competitive programming.
This is the system card published alongside the OpenAI GPT-5 launch, August 2025. GPT-5 is a unified system with a smart and fast model that answers most questions, a deeper reasoning model for harder problems, and a real-time router that quickly decides which model to use based on conversation type, complexity, tool needs, and explicit intent (for example, if you say 'think hard about this' in the prompt). The router is continuously trained on real signals, including when users switch models, preference rates for responses, and measured correctness, improving over time. Once usage limits are reached, a mini version of each model handles remaining queries. This system card focuses primarily on gpt-5-thinking and gpt-5-main, while evaluations for other models are available in the appendix. The GPT-5 system not only outperforms previous models on benchmarks and answers questions more quickly, but – more importantly – is more useful for real-world queries. We've made significant advances in reducing hallucinations, improving instruction following, and minimizing sycophancy, and have leveled up GPT-5's performance in three of ChatGPT's most common uses: writing, coding, and health. All of the GPT-5 models additionally feature safe-completions, our latest approach to safety training to prevent disallowed content. Similarly to ChatGPT agent, we have decided to treat gpt-5-thinking as High capability in the Biological and Chemical domain under our Preparedness Framework, activating the associated safeguards. While we do not have definitive evidence that this model could meaningfully help a novice to create severe biological harm – our defined threshold for High capability – we have chosen to take a precautionary approach.
Time series methods are of fundamental importance in virtually any field of science that deals with temporally structured data. Recently, there has been a surge of deterministic transformer models with time series-specific architectural biases. In this paper, we go in a different direction by introducing tsGT, a stochastic time series model built on a general-purpose transformer architecture. We focus on using a well-known and theoretically justified rolling window backtesting and evaluation protocol. We show that tsGT outperforms the state-of-the-art models on MAD and RMSE, and surpasses its stochastic peers on QL and CRPS, on four commonly used datasets. We complement these results with a detailed analysis of tsGT's ability to model the data distribution and predict marginal quantile values.
The o1 model series is trained with large-scale reinforcement learning to reason using chain of thought. These advanced reasoning capabilities provide new avenues for improving the safety and robustness of our models. In particular, our models can reason about our safety policies in context when responding to potentially unsafe prompts, through deliberative alignment. This leads to state-of-the-art performance on certain benchmarks for risks such as generating illicit advice, choosing stereotyped responses, and succumbing to known jailbreaks. Training models to incorporate a chain of thought before answering has the potential to unlock substantial benefits, while also increasing potential risks that stem from heightened intelligence. Our results underscore the need for building robust alignment methods, extensively stress-testing their efficacy, and maintaining meticulous risk management protocols. This report outlines the safety work carried out for the OpenAI o1 and OpenAI o1-mini models, including safety evaluations, external red teaming, and Preparedness Framework evaluations.
GPT-4o is an autoregressive omni model that accepts as input any combination of text, audio, image, and video, and generates any combination of text, audio, and image outputs. It's trained end-to-end across text, vision, and audio, meaning all inputs and outputs are processed by the same neural network. GPT-4o can respond to audio inputs in as little as 232 milliseconds, with an average of 320 milliseconds, which is similar to human response time in conversation. It matches GPT-4 Turbo performance on text in English and code, with significant improvement on text in non-English languages, while also being much faster and 50% cheaper in the API. GPT-4o is especially better at vision and audio understanding compared to existing models. In line with our commitment to building AI safely and consistent with our voluntary commitments to the White House, we are sharing the GPT-4o System Card, which includes our Preparedness Framework evaluations. In this System Card, we provide a detailed look at GPT-4o's capabilities, limitations, and safety evaluations across multiple categories, focusing on speech-to-speech while also evaluating text and image capabilities, and measures we've implemented to ensure the model is safe and aligned. We also include third-party assessments on dangerous capabilities, as well as discussion of potential societal impacts of GPT-4o's text and vision capabilities.
We report the development of GPT-4, a large-scale, multimodal model which can accept image and text inputs and produce text outputs. While less capable than humans in many real-world scenarios, GPT-4 exhibits human-level performance on various professional and academic benchmarks, including passing a simulated bar exam with a score around the top 10% of test takers. GPT-4 is a Transformer-based model pre-trained to predict the next token in a document. The post-training alignment process results in improved performance on measures of factuality and adherence to desired behavior. A core component of this project was developing infrastructure and optimization methods that behave predictably across a wide range of scales. This allowed us to accurately predict some aspects of GPT-4's performance based on models trained with no more than 1/1,000th the compute of GPT-4.
Sample efficiency has emerged as a significant challenge of deep reinforcement learning. We introduce Q-Value Weighted Regression (QWR), a simple RL algorithm that excels in this aspect. QWR builds upon Advantage Weighted Regression (AWR), an off-policy actor-critic algorithm that performs very well on continuous control tasks, but has low sample efficiency and struggles with high-dimensional observation spaces. We perform both theoretical and empirical analyses of AWR, that explain its shortcomings and use these insights to motivate QWR. We show experimentally that QWR either outperforms or matches the state-of-the-art algorithms both on tasks with continuous and discrete actions. In particular, QWR yields results on par with SAC on the MuJoCo suite and - with the same set of hyperparameters - outperforms a highly tuned implementation of Rainbow on a set of Atari games. At the same time, QWR is a much simpler algorithm than both SAC and Rainbow.
Large Transformer models yield impressive results on many tasks, but are expensive to train, or even fine-tune, and so slow at decoding that their use and study becomes out of reach. We address this problem by leveraging sparsity. We study sparse variants for all layers in the Transformer and propose Scaling Transformers, a family of next generation Transformer models that use sparse layers to scale efficiently and perform unbatched decoding much faster than the standard Transformer as we scale up the model size. Surprisingly, the sparse layers are enough to obtain the same perplexity as the standard Transformer with the same number of parameters. We also integrate with prior sparsity approaches to attention and enable fast inference on long sequences even with limited memory. This results in performance competitive to the state-of-the-art on long text summarization.
This paper does not aim at introducing a novel 001 method for document NMT. Instead, we head 002 back to the original transformer model with 003 document-level training and hope to answer 004 the following question: Is the capacity of 005 current models strong enough for document-006 level NMT? Interestingly, we observe that 007 the original transformer with appropriate train-008 ing techniques can achieve strong results for 009 document translation, even with a length of 010 2000 words. We evaluate this model and sev-011 eral recent approaches on nine document-level 012 datasets and two sentence-level datasets across 013 six languages. Experiments show that the orig-014 inal Transformer model outperforms sentence-015 level models and many previous methods in 016 a comprehensive set of metrics, including 017 BLEU, four lexical indices, three newly pro-018 posed assistant linguistic indicators, and hu-019 man evaluation. 020
CUBBITT En-Fr translation models, exported via TensorFlow Serving, available in the Lindat translation service (https://lindat.mff.cuni.cz/services/translation/). Models are compatible with Tensor2tensor version 1.6.6. For details about the model training (data, model hyper-parameters), please contact the archive maintainer. Evaluation on newstest2014 (BLEU): en->fr: 38.2 fr->en: 36.7 (Evaluated using multeval: https://github.com/jhclark/multeval)
Transformer models yield impressive results on many NLP and sequence modeling tasks. Remarkably, Transformers can handle long sequences which allows them to produce long coherent outputs: full paragraphs produced by GPT-3 or well-structured images produced by DALL-E. These large language models are impressive but also very inefficient and costly, which limits their applications and accessibility. We postulate that having an explicit hierarchical architecture is the key to Transformers that efficiently handle long sequences. To verify this claim, we first study different ways to downsample and upsample activations in Transformers so as to make them hierarchical. We use the best performing upsampling and downsampling layers to create Hourglass - a hierarchical Transformer language model. Hourglass improves upon the Transformer baseline given the same amount of computation and can yield the same results as Transformers more efficiently. In particular, Hourglass sets new state-of-the-art for Transformer models on the ImageNet32 generation task and improves language modeling efficiency on the widely studied enwik8 benchmark.
State-of-the-art language models can match human performance on many tasks, but they still struggle to robustly perform multi-step mathematical reasoning. To diagnose the failures of current models and support research, we introduce GSM8K, a dataset of 8.5K high quality linguistically diverse grade school math word problems. We find that even the largest transformer models fail to achieve high test performance, despite the conceptual simplicity of this problem distribution. To increase performance, we propose training verifiers to judge the correctness of model completions. At test time, we generate many candidate solutions and select the one ranked highest by the verifier. We demonstrate that verification significantly improves performance on GSM8K, and we provide strong empirical evidence that verification scales more effectively with increased data than a finetuning baseline.
We introduce Performers, Transformer architectures which can estimate regular (softmax) full-rank-attention Transformers with provable accuracy, but using only linear (as opposed to quadratic) space and time complexity, without relying on any priors such as sparsity or low-rankness. To approximate softmax attention-kernels, Performers use a novel Fast Attention Via positive Orthogonal Random features approach (FAVOR+), which may be of independent interest for scalable kernel methods. FAVOR+ can be also used to efficiently model kernelizable attention mechanisms beyond softmax. This representational power is crucial to accurately compare softmax with other kernels for the first time on large-scale tasks, beyond the reach of regular Transformers, and investigate optimal attention-kernels. Performers are linear architectures fully compatible with regular Transformers and with strong theoretical guarantees: unbiased or nearly-unbiased estimation of the attention matrix, uniform convergence and low estimation variance. We tested Performers on a rich set of tasks stretching from pixel-prediction through text models to protein sequence modeling. We demonstrate competitive results with other examined efficient sparse and dense attention methods, showcasing effectiveness of the novel attention-learning paradigm leveraged by Performers.
We introduce Codex, a GPT language model fine-tuned on publicly available code from GitHub, and study its Python code-writing capabilities. A distinct production version of Codex powers GitHub Copilot. On HumanEval, a new evaluation set we release to measure functional correctness for synthesizing programs from docstrings, our model solves 28.8% of the problems, while GPT-3 solves 0% and GPT-J solves 11.4%. Furthermore, we find that repeated sampling from the model is a surprisingly effective strategy for producing working solutions to difficult prompts. Using this method, we solve 70.2% of our problems with 100 samples per problem. Careful investigation of our model reveals its limitations, including difficulty with docstrings describing long chains of operations and with binding operations to variables. Finally, we discuss the potential broader impacts of deploying powerful code generation technologies, covering safety, security, and economics.
The invention relates to attention-based image generation neural networks. Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for generating an output image. In one aspect, one of the methods includes generating the output image intensity value by intensity value according to a generation order of pixel-color channel pairs from the output image, comprising, for each particular generation order position in the generation order: generating a current output image representation of a current output image, processing the current output image representation using a decoder neural network to generate a probability distribution over possible intensity values for the pixel-color channel pair at the particular generation order position, wherein the decoder neural network includes one or more local masked self-attention sub-layers; and selecting an intensity value for the pixel-color channel pair at the particular generation order position using theprobability distribution.
Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more, in fact, than a human would need to learn the same games. How can people learn so quickly? Part of the answer may be that people can learn how the game works and predict which actions will lead to desirable outcomes. In this paper, we explore how video prediction models can similarly enable agents to solve Atari games with fewer interactions than model-free methods. We describe Simulated Policy Learning (SimPLe), a complete model-based deep RL algorithm based on video prediction models and present a comparison of several model architectures, including a novel architecture that yields the best results in our setting. Our experiments evaluate SimPLe on a range of Atari games in low data regime of 100k interactions between the agent and the environment, which corresponds to two hours of real-time play. In most games SimPLe outperforms state-of-the-art model-free algorithms, in some games by over an order of magnitude.
metodos, sistemas e aparelho, incluindo programas de computador codificados em um meio de armazenamento em computador, para gerar uma sequencia de saidas a partir de uma sequencia de entradas. em um aspecto, um dos sistemas inclui uma rede neural codificadora configurada para receber a sequencia de entradas e gerar representacoes codificadas das entradas de rede, a rede neural codificadora compreendendo uma sequencia de uma ou mais sub-redes codificadoras, cada sub-rede codificadora configurada para receber uma respectiva entrada de sub-rede codificadora para cada uma das posicoes de entrada e para gerar uma respectiva saida de sub-rede para cada uma das posicoes de entrada, e cada sub-rede codificadora compreendendo: uma subcamada de autoatencao codificadora que e configurada para receber a entrada de sub-rede para cada uma das posicoes de entrada e, para cada posicao especifica de entrada na ordem de entrada: aplicar um mecanismo de atencao sobre as entradas de sub-redes codificadoras usando uma ou mais consultas obtidas a partir da entrada de sub-rede codificadora na posicao especifica de entrada.
Auto-regressive models are widely used in sequence generation problems. The output sequence is typically generated in a predetermined order, one discrete unit (pixel or word or character) at a time. The models are trained by teacher-forcing where ground-truth history is fed to the model as input, which at test time is replaced by the model prediction. Scheduled Sampling aims to mitigate this discrepancy between train and test time by randomly replacing some discrete units in the history with the model's prediction. While teacher-forced training works well with ML accelerators as the computation can be parallelized across time, Scheduled Sampling involves undesirable sequential processing. In this paper, we introduce a simple technique to parallelize Scheduled Sampling across time. Experimentally, we find the proposed technique leads to equivalent or better performance on image generation, summarization, dialog generation, and translation compared to teacher-forced training. In dialog response generation task, Parallel Scheduled Sampling achieves 1.6 BLEU score (11.5%) improvement over teacher-forcing while in image generation it achieves 20% and 13.8% improvement in Frechet Inception Distance (FID) and Inception Score (IS) respectively. Further, we discuss the effects of different hyper-parameters associated with Scheduled Sampling on the model performance.
The quality of human translation was long thought to be unattainable for computer translation systems. In this study, we present a deep-learning system, CUBBITT, which challenges this view. In a context-aware blind evaluation by human judges, CUBBITT significantly outperformed professional-agency English-to-Czech news translation in preserving text meaning (translation adequacy). While human translation is still rated as more fluent, CUBBITT is shown to be substantially more fluent than previous state-of-the-art systems. Moreover, most participants of a Translation Turing test struggle to distinguish CUBBITT translations from human translations. This work approaches the quality of human translation and even surpasses it in adequacy in certain circumstances.This suggests that deep learning may have the potential to replace humans in applications where conservation of meaning is the primary aim.
Well-performing deep learning models have enormous impact, but getting them to perform well is complicated, as the model architecture must be chosen and a number of hyperparameters tuned. This requires experimentation, which is timeconsuming and costly. We propose to address the problem of hyperparameter tuning by learning to forecast the training behaviour of deep learning architectures. Concretely, we introduce a forecasting model that, given a hyperparameter schedule (e.g., learning rate, weight decay) and a history of training observations (such as loss and accuracy), predicts how the training will continue. Naturally, forecasting is much faster and less expensive than running actual deep learning experiments. The main question we study is whether the forecasting model is good enough to be of use - can it indeed replace real experiments? We answer this affirmatively in two ways. For one, we show that the forecasted curves are close to real ones. On the practical side, we apply our forecaster to learn hyperparameter tuning policies. We experiment on a version of ResNet on CIFAR10 and on Transformer in a language modeling task. The policies learned using our forecaster match or exceed the ones learned in real experiments and in one case even the default schedules discovered by researchers. We study the learning rate schedules created using the forecaster are find that they are not only effective, but also lead to interesting insights.