个人经历
教育背景
个人简介
Ph.D. in Computer Science, Flinders University with a thesis titled: Animating Direct Manipulation in Human Computer Interfaces。 M.S. in Computer Science, University of Virginia with a thesis titled: Pipeline Pyramids in Dynamic Scenes。 B.A. in Physics, George Washington University。 Professor Bruce H. Thomas is the Deputy Director of the Advanced Computing Research Centre and Director of the Wearable Computer Lab. Prof. Thomas is nationally and internationally recognised for his contributions to the scientific community and to industry in the areas Wearable Computers, Tabletop Interactions, Augmented Reality, and User Interaction. Research interests: wearable computers; virtual reality; augmented reality; graphical user interfaces。 publications: Bogus Visual Feedback Alters Onset of Movement-Evoked Pain in People With Neck Pain。 Daniel Simon Harvie, Markus Broecker, Ross T. Smith, Ann Meulders, Victoria J. Madden, G. Lorimer Moseley, "Bogus Visual Feedback Alters Onset of Movement-Evoked Pain in People With Neck Pain", in Psychological Science, 2015. Ephemeral Interaction Using Everyday Objects *** Awarded Best Paper AUIC 2014 *** James Walsh, Stewart von Itzstein, Bruce Thomas, "Ephemeral Interaction Using Everyday Objects *** Awarded Best Paper AUIC 2014 ***", in Proceedings of the Fifteenth Australasian User Interface Conference, Conferences in Research and Practice in Information Technology (CRPIT) 2014. Supporting Ad-hoc Tangible Interaction James Walsh, "Supporting Ad-hoc Tangible Interaction", Ph.D. Thesis, 2014. Performance Improvement using Data Tags for Handheld Spatial Augmented Reality Andrew Irlitti, Stewart Von Itzstein, Ross Smith, Bruce Thomas, "Performance Improvement using Data Tags for Handheld Spatial Augmented Reality", in Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, Edinburgh, Scotland 2014. Spatial User Interfaces for Large Scale Projector-Based Augmented Reality Michael Marner, Ross Smith, James Walsh, Bruce Thomas, "Spatial User Interfaces for Large Scale Projector-Based Augmented Reality", in IEEE Computer Graphics and Applications, http://wearables.unisa.edu.au/uploads/2015/03/Untitled-150x150.jpg 2014. Tangible Agile Mapping: Ad-hoc Tangible User Interaction Definition James A. Walsh, Stewart von Itzstein, Bruce H. Thomas, "Tangible Agile Mapping: Ad-hoc Tangible User Interaction Definition", in Australasian User Interface Conference, CRPIT, Adelaide, Australia 2013. Validating Constraint Driven Design Techniques in Spatial Augmented Reality Andrew Irlitti, Stewart von Itzstein, "Validating Constraint Driven Design Techniques in Spatial Augmented Reality", in Australasian User Interface Conference, CRPIT, Adelaide, Australia 2013.