I’m VP of Applied Deep Learning Research at NVIDIA, where we solve interesting problems from video games to chip design using deep learning. Prior to this, I worked at Baidu with Adam Coates and Andrew Ng to create next generation systems for training and deploying end-to-end deep learning based speech recognition. Before that, I was a researcher at NVIDIA, where I worked on programming models for parallel processors, as well as libraries for deep learning, which culminated in the creation of CUDNN.