基本信息
views: 7

Bio
Research Overview
My research has advanced the state of the art in scientific computing, particularly numerical methods and
computational continuum mechanics. In particular, a large part of my research involves the multi-physics
simulation of solids, fluids, and granular materials, especially through the enhancement of numerical methods
for partial differential equations (PDEs) in terms of the scope of material modeling, geometric complexity,
scale and resolution, efficiency, as well as stability, robustness, accuracy, and real-world predictivity. The majority of my research to date has focused on the Particle-In-Cell (PIC), the Material-Point-Method (MPM),
and the Finite Element Method (FEM) class of numerical methods. Not only have my research efforts yielded
innovations in relatively traditional areas such as geophysics and contact mechanics, but, more significantly,
they have also enabled modern applications, including virtual reality and high-fidelity visual effects for the
entertainment industry, surgical training technologies, computer vision and soft robotics, computational
fabrication, and exascale computational platforms.
My research has advanced the state of the art in scientific computing, particularly numerical methods and
computational continuum mechanics. In particular, a large part of my research involves the multi-physics
simulation of solids, fluids, and granular materials, especially through the enhancement of numerical methods
for partial differential equations (PDEs) in terms of the scope of material modeling, geometric complexity,
scale and resolution, efficiency, as well as stability, robustness, accuracy, and real-world predictivity. The majority of my research to date has focused on the Particle-In-Cell (PIC), the Material-Point-Method (MPM),
and the Finite Element Method (FEM) class of numerical methods. Not only have my research efforts yielded
innovations in relatively traditional areas such as geophysics and contact mechanics, but, more significantly,
they have also enabled modern applications, including virtual reality and high-fidelity visual effects for the
entertainment industry, surgical training technologies, computer vision and soft robotics, computational
fabrication, and exascale computational platforms.
Research Interests
Papers共 20 篇Author StatisticsCo-AuthorSimilar Experts
By YearBy Citation主题筛选期刊级别筛选合作者筛选合作机构筛选
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期刊级别
合作者
合作机构
Siyu Ma, Wenxin Du, Chang Yu, Ying Jiang, Zeshun Zong,Tianyi Xie, Yunuo Chen,Yin Yang,Xuchen Han,Chenfanfu Jiang
arxiv(2025)
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arxiv(2025)
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arxiv(2025)
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Yu Fang,Jiancheng Liu,Mingrui Zhang, Jiasheng Zhang, Yidong Ma, Minchen Li,Yuanming Hu,Chenfanfu Jiang,Tiantian Liu
ICLR 2024 (2024)
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IEEE/RJS International Conference on Intelligent RObots and Systemspp.1831-1838, (2024)
CoRR (2024)
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ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asiapp.65:1-65:12, (2024)
PROCEEDINGS OF SIGGRAPH 2024 CONFERENCE PAPERS (2024)
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Author Statistics
#Papers: 20
#Citation: 83
H-Index: 4
G-Index: 8
Sociability: 4
Diversity: 1
Activity: 54
Co-Author
Co-Institution
D-Core
- 合作者
- 学生
- 导师
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