基本信息
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职业迁徙
个人简介
Experience with 15+ years of researching the next steps for computer graphics, e.g. creating the world's first fully real-time ray traced game already in 2004. I've been innovating in new rendering methods for virtual reality and filed over 60 patents. As first author, I published around 15 peer-reviewed papers at top conferences, multiple of those received the "Best Paper Award". In my next role, I want to support your business best by using my expert knowledge and the history of creating industry-relevant innovations. To amplify my impact, I am looking forward to leading a research team on topics like computer graphics, VR, AR, and AI.
研究兴趣
论文共 36 篇作者统计合作学者相似作者
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user-618b9067e554220b8f259598(2021)
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user-618b9067e554220b8f259598(2020)
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Daniel Pohl,Rodrigo Aldana Lopez, Leobardo Campos Macias,Rafael De La Guardia Gonzalez,David Gomez Gutierrez, Jose Parra Vilchis,Roman Schick
user-618b9067e554220b8f259598(2020)
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user-618b9067e554220b8f259598(2020)
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