I am a postdoctoral researcher in the Graphics, Vision and Visualisation Group in Trinity College Dublin. I am currently working on the Metropolis project which is a novel interdisciplinary project combining computer graphics, engineering, and cognitive neuroscience research. The idea behind the project is to create a simulated lifelike city, where real people will be able to move around and experience total immersion in a computer generated virtual city. My research interests include virtual human animation, human perception, real-time crowd simulation, and cloth simulation. I completed my PhD thesis in 2007 entitled “Realistic Crowd Animation: A Perceptual Approach”. In 2009, I won a postdoctoral award from the Centre for Women in Science and Engineering Research in Trinity, which was used to assist collaboration with the Robotics Institute in Carnegie Mellon University and the Max Planck Institute for Biological Cybernetics. I recently won a postdoctoral innovation bursary to fund an independent project on the perceptual analysis of facial performance capture.