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个人简介
My main research interest is the design of architectures, algorithms and interactive techniques for virtual environments. This includes massive model rendering, locomotion, navigation and interaction in virtual worlds, and interactive manipulation techniques for 3D interfaces. I have a particular interest in the application of virtual environment technologies to demanding real-world problems.
I have an on-going interest in reconstruction of real-world scenes from digital images. You can find details of a completed research project on this on the Daedalus project page. Here's an example of a Mayan monument at Chichen Itza in Mexico, reconstructed from photographs taken by my colleague Mashhuda Glencross. The reconstruction software, called Helios, was the work of Jun Liu, one of my former PhD students. I am continuing to experiment with this software and to add new features to it.
研究兴趣
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SIGGRAPH '11: Special Interest Group on Computer Graphics and Interactive Techniques Conference
Vancouver
British Columbia
Canada
August, 2011pp.39-2, (2011)
ACM Transactions on Graphicsno. 3 (2008): 1-8
Computer Graphics Forumno. 1 (2007): 114-115
Computers and Graphicsno. 1 (2007): 2-4
Computer Vision and Image Understandingno. 1-2 (2007): 98-115
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