My mission is to design and develop the world's best software for computer vision and AI, and to get new technology into the hands of our customers quickly, efficiently, and robustly.
Architect and lead developer for novel realtime computer vision products including:
- Microsoft Mesh Holoportation
- Hololens 2 Articulated Hand Tracking
- Azure Kinect Body Tracking SDK
- Kinect Fusion SDK
- Kinect Skeletal Tracking for XBox 360
- MS Office Background Removal
Longuet-Higgins Prize, IEEE CVPR 2021
Royal Academy of Engineering MacRobert Award, 2011.
Best Paper Award, IEEE CVPR 2011