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Xin Tong(童欣)
Principal Researcher
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I am now a principal researcher in Internet Graphics Group of Microsoft Research Asia .
My research interests include appearance modeling and rendering, texture synthesis, and image based modeling and rendering. Specifically, my research concentrates on studying the underline principles of material light interaction and light transport, and developing efficient methods for appearance modeling and rendering. I am also interested in performance capturing and facial animation.
My research interests include appearance modeling and rendering, texture synthesis, and image based modeling and rendering. Specifically, my research concentrates on studying the underline principles of material light interaction and light transport, and developing efficient methods for appearance modeling and rendering. I am also interested in performance capturing and facial animation.
Papers158 papers
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CVPR, pp.7707-7717, (2020)
ACM Trans. Graph., no. 4 (2020): 139
Graphical Models, (2020): 101077
CVPR Workshops, pp.1074-1081, (2020)
ACM Trans. Graph., no. 6 (2020): 1-15
european conference on computer vision, pp.380-396, (2020)
european conference on computer vision, pp.326-342, (2020)
IEEE transactions on visualization and computer graphics, pp.1-1, (2020)
TEI '20: Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction
..., pp.683-688, (2020)
CVPR, pp.13575-13584, (2020)
CVPR, pp.1269-1277, (2020)
CVPR, pp.5153-5162, (2020)
IEEE Computer Graphics and Applications, no. 2 (2019): 25-25
EIWOSBibtex
CVPR, (2019): 4541-4550
ICCV, pp.9387-9396, (2019)
CVPR Workshops, (2019): 0-0
AAAI, (2019)
no. 1 (2019): 581-594
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