Zili Meng(孟子立)
Assistant Professor
Department of Electronic and Computer Engineering
School of Engineering, The Hong Kong University of Science and Technology;Department of Computer Science and Engineering, School of Engineering, The Hong Kong University of Science and Technology
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基本信息
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Career Trajectory
Bio
Zili is currently an Assistant Professor in HKUST ECE. He is leading the Streaming Platform and Real-time networK (SPARK) Lab. He aims at building networked systems for interactive multimedia streaming.
For applications from videoconferencing, cloud gaming to virtual reality (VR) and mixed reality (MR), users interact with the application all the time and multimedia contents are streamed in real-time. The key to enable these applications in the real life is to provide a consistent ultra-low latency. This involves the latency optimization across the entire network stack, from the application layer to the physical layer, and the intersection over multimedia, human-computer interaction, and machine learning. Going forward, his plan is to enable interactive multimedia streaming systems to be a part of real life. This will enable a series of future applications in the world of AR-assisted everything.
For applications from videoconferencing, cloud gaming to virtual reality (VR) and mixed reality (MR), users interact with the application all the time and multimedia contents are streamed in real-time. The key to enable these applications in the real life is to provide a consistent ultra-low latency. This involves the latency optimization across the entire network stack, from the application layer to the physical layer, and the intersection over multimedia, human-computer interaction, and machine learning. Going forward, his plan is to enable interactive multimedia streaming systems to be a part of real life. This will enable a series of future applications in the world of AR-assisted everything.
Research Interests
Papers共 50 篇Author StatisticsCo-AuthorSimilar Experts
By YearBy Citation主题筛选期刊级别筛选合作者筛选合作机构筛选
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SpringerBriefs in Computer Science Latency Optimization in Interactive Multimedia Streamingpp.43-60, (2024)
SpringerBriefs in Computer Science (2024)
Wei Li,Zili Meng
ACM SIGCOMM Posters and Demos '24 Proceedings of the ACM SIGCOMM 2024 Conference Posters and Demospp.66-68, (2024)
PROCEEDINGS OF THE 2024 USENIX ANNUAL TECHNICAL CONFERENCE, ATC 2024pp.321-338, (2024)
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ICCpp.3389-3395, (2024)
SpringerBriefs in Computer Science Latency Optimization in Interactive Multimedia Streamingpp.87-108, (2024)
ACM SIGCOMM Posters and Demos '24 Proceedings of the ACM SIGCOMM 2024 Conference Posters and Demospp.54-56, (2024)
SpringerBriefs in Computer Science Latency Optimization in Interactive Multimedia Streamingpp.109-131, (2024)
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Author Statistics
#Papers: 50
#Citation: 982
H-Index: 10
G-Index: 23
Sociability: 4
Diversity: 2
Activity: 23
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