Impostors and Pseudo-Instancing for GPU Crowd Rendering
International Journal of Virtual Reality(2007)
摘要
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds requires large computational power. In this paper, we present a technique suitable to render large crowds of characters that takes advantage of existing programmable graphics hardware. Impostors are used for low-detail representation, while pseudo-instancing is used for higher detail. A LOD map is used to select between both representations, based on a customizable threshold.
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关键词
Volume Rendering,Rendering,Visual Servoing,Simulations
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