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Impostors and Pseudo-Instancing for GPU Crowd Rendering

International Journal of Virtual Reality(2007)

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摘要
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds requires large computational power. In this paper, we present a technique suitable to render large crowds of characters that takes advantage of existing programmable graphics hardware. Impostors are used for low-detail representation, while pseudo-instancing is used for higher detail. A LOD map is used to select between both representations, based on a customizable threshold.
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关键词
Volume Rendering,Rendering,Visual Servoing,Simulations
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