An interactive forest
Proceedings of the Eurographic workshop on Computer animation and simulation, pp.65-74, (2001)
EI
摘要
We present a prototype of a forest in which a video game player can move and interact physically with the trees.The trees are procedurally built on-the-fly at each redraw. Two animation approaches are combined: a procedural method which handles most of the trees efficiently, and a physically-based method which allows user interaction with...更多
代码:
数据:
标签
评论
数据免责声明
页面数据均来自互联网公开来源、合作出版商和通过AI技术自动分析结果,我们不对页面数据的有效性、准确性、正确性、可靠性、完整性和及时性做出任何承诺和保证。若有疑问,可以通过电子邮件方式联系我们:report@aminer.cn