Design and evaluation challenges of serious games

CHI Extended Abstracts, pp. 2049-2050, 2005.

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Abstract:

As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for education and policy making, is of growing interest in many sectors. This SIG will bring together people interested in the topic area to discuss emerging opportunities and...More

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