Automated story generation with multiple internal focalization.
IEEE Conference on Computational Intelligence and Games(2011)
摘要
In this paper we describe our ongoing effort for automated story generation with a computational model of focalization using a planning-based approach. To generate narrative with focalization, we suggest the use of different plan libraries for story characters. Based on the narrative theories on focalization, we also introduce the concept of focalizing factors to generate stories with multiple internal focalization, with the illustrated example of Rashomon (film directed by Akira Kurosawa, 1950). We believe that our approach might be beneficial for interactive storytelling and story-based games for both entertainment and educational purposes.
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关键词
entertainment,computer model,user interfaces
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