Fabricating articulated characters from skinned meshes

ACM Trans. Graph., ArticleNo.47, 2012.

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Abstract:

Articulated deformable characters are widespread in computer animation. Unfortunately, we lack methods for their automatic fabrication using modern additive manufacturing (AM) technologies. We propose a method that takes a skinned mesh as input, then estimates a fabricatable single-material model that approximates the 3D kinematics of the...More

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