Adapting simulated behaviors for new characters
Proceedings of the 24th annual conference on Computer graphics and interactive techniques(1997)
摘要
This paper describes an algorithm for automatically adapting exist- ing simulated behaviors to new characters. Animating a new char- acter is difficult because a control system tuned for one character will not, in general, work on a character with different limb lengths, masses, or moments of inertia. The algorithm presented here adapts the control system to a new character in two stages. First, the con- trol system parameters are scaled based on the sizes, masses, and moments of inertia of the new and the original characters. Then a subset of the parameters is fine-tuned using a search process based on simulated annealing. To demonstrate the effectiveness of this approach, we animate the running motion of a woman, child, and imaginary character by modifying the control system for a man. We also animate the bicycling motion of a second imaginary character by modifying the control system for a man. We evaluate the results of this approach by comparing the motion of the simulated human runners with video of an actual child and with data for men, women, and children in the literature. In addition to adapting a control sys- tem for a new model, this approach can also be used to adapt the control system in an on-line fashion to produce a physically real- istic metamorphosis from the original to the new model while the morphing character is performing the behavior. We demonstrate this on-line adaptation with a morph from a man to a woman over a period of twenty seconds.
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关键词
new character,simulated behavior
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