Distributed Computing with Adaptive Heuristics
I4CS, pp. 417-443, 2011.
decision makercircuit designgame theorysocial networkdistributed computingMore(3+)
We use ideas from distributed computing to study dynamic environments in which computational nodes, or decision makers, follow adaptive heuristics (Hart 2005), i.e., simple and unsophisticated rules of behavior, e.g., repeatedly "best replying" to others' actions, and minimizing "regret", that have been extensively studied in game theor...More
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