Reality AI: a focus-on-knowledge methodology

Antonio M. Lopez, Sheldon Harris,Hassan-Jamal Moses, Justin Williams

Journal of Computing Sciences in Colleges(2007)

引用 6|浏览24
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摘要
The popularity of reality-TV shows in the U. S. is difficult to deny. This paper describes how the "reality-hook" attached to computer gaming (another U. S. population interest) was used as a launch platform for undergraduates using a focus-on-knowledge methodology to do real artificial intelligence work. The paper explains the three components of the focus-on-knowledge methodology and presents the resource used to develop each component. The adopted methodology supports a U. S. Army funded research project that is developing a prototype Intelligent Tutoring System for convoy training.
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关键词
focus-on-knowledge methodology,U. S.,U. S. Army,U. S. population interest,computer gaming,convoy training,funded research project,launch platform,prototype Intelligent Tutoring System,real artificial intelligence work,Reality AI
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