Virtual objects on real oceans

msra(2009)

引用 25|浏览3
暂无评分
摘要
Augmented Reality (AR) aims to provide means to integrate vir- tual objects in a real scene. In that context it is often necessary to recover geometrical information such as objects shapes from the scene in order to add new objects. This paper proposes a semi- automatic method to reconstruct the surface of the ocean from a real ocean scene. A detection algorithm is applied to identify sig- nificant waves crestlines. A virtual ocean is then reconstructed us- ing Gerstner model; its parameters are inferred and adjusted by the user to match the crestlines and to provide a smooth reconstruc- tion between adjacent waves. An application is presented to insert a virtual object in the real ocean scene that computes correct occlu- sions between the ocean surface and the object and uses OpenGL for real-time rendering.
更多
查看译文
关键词
augmented reality,waves extraction,ocean surface,surface wave,real time rendering
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要