Depth-image-based rendering with spatial and temporal texture synthesis for 3DTV.
EURASIP J. Image and Video Processing, no. null (2013): null-null
WOS SCOPUS EI
A depth-image-based rendering (DIBR) method with spatial and temporal texture synthesis is presented in this article. Theoretically, the DIBR algorithm can be used to generate arbitrary virtual views of the same scene in a three-dimensional television system. But the disoccluded area, which is occluded in the original views and becomes vi...更多
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