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Interactive Rendering of Trees with Shading and Shadows
Rendering Techniques, pp.183-196, (2001)
EI
摘要
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR representation, consisting of a hierarchy of Bidirectional Textures, which resemble 6D lightfields. A hierarchy of visibility cube-maps is associated to this represent...更多
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