Time Series Characterization of Gaming Workload for Runtime Power Management

IEEE Trans. Computers, pp. 260-273, 2015.

Cited by: 23|Views11
EI WOS

Abstract:

Runtime power management using dynamic voltage and frequency scaling (DVFS) has been extensively studied for video processing applications. But there is only a little work on game power management although gaming applications are now widely run on battery-operated portable devices like mobile phones. Taking a cue from video power manageme...More

Code:

Data:

Get fulltext within 24h
Bibtex
Your rating :
0

 

Tags
Comments