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Connecting Collaborative & Crowd Work with Online Education

Proceedings of the 18th ACM Conference Companion on Computer Supported Cooperative Work &amp Social Computing(2015)

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摘要
Human behavior increasingly involves digital online software, where the activities and resources that support (1) learning , (2) work , and (3) collaboration overlap and are placed in far greater proximity than the physical world -- often just a browser-tab or window away. What scientific and practical gains in 21st century learning , work , and collaboration can be achieved by integrating and contrasting these three areas' relevant technologies, scientific communities, and industry practitioners? For example: How can software for collaborative work incorporate learning? Which methods are effective for coordinating diverse experts to iteratively improve online educational resources? How can online learning improve the skill set and labor force for crowd work? What kinds of computational frameworks exist to jointly optimize the learning of skills and the use of these skills to achieve practical goals? This workshop tackles such questions by bringing together participants from industry (e.g., platforms similar to Odesk, Amazon Mechanical Turk); education, psychology, and MOOCs (e.g., attendees of AERA, EDM, AIED, Learning at Scale); crowdsourcing and collaborative work (e.g., attendees of CHI, CSCW, NIPS, AAAI's HCOMP).
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