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On object systems and behavioral inheritance

Software Engineering, IEEE Transactions  , no. 9 (2003): 889-903

被引用56|浏览16
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We consider state-based behavior in object-oriented analysis and design, as it arises, for example, in specifying behavior in the UML using statecharts. We first provide a rigorous and analyzable model of object systems and their reactivity. The definition is for basic one-thread systems, but can be extended in appropriate ways to more el...更多

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