Localization of self-generated synthetic footstep sounds on different walked-upon materials through headphones

Virtual Reality, Volume 20, Issue 1, 2015, Pages 1-16.

Cited by: 4|Views5


This paper focuses on the localization of footstep sounds interactively generated during walking and provided through headphones. Three distinct experiments were conducted in a laboratory involving a pair of sandals enhanced with pressure sensors and a footstep synthesizer capable of simulating two typologies of surface materials: solid (...More



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