Embodying Alternate Attitudes: Design Opportunities For Physical Interfaces In Persuasive Gaming Experiences

TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction Eindhoven Netherlands February, 2016(2016)

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摘要
The ability to view issues through alternate attitudes is an increasingly valuable skill. Persuasive games provide users an opportunity to practice adopting alternate attitudes, but users' pre-existing attitudes can get in the way. Multi-player games can use collaboration to help users overcome their pre-existing attitudes, but techniques for single-player games are lacking. In this paper we suggest that physical interface features (e.g., temperature) could be used to prime alternate attitudes in users. Embodied metaphor theory provides a framework for relating physical characteristics of an interface to more abstract concepts like emotions and beliefs. To empirically validate our design concept, we instantiate it in Thermouse: a temperature-controlled mouse that serves as a research instrument to assess whether interface temperature can help users explore alternate attitudes towards divisive humanitarian issues.
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关键词
Embodied metaphor,physical priming,persuasive media,theory
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