Learning Language Games through Interaction

meeting of the association for computational linguistics, 2016.

Cited by: 83|Bibtex|Views118|DOI:https://doi.org/10.18653/v1/P16-1224
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Other Links: dblp.uni-trier.de|academic.microsoft.com|arxiv.org

Abstract:

We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein’s language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of blocks), but can only communicate with a computer, who performs the actual actions (e.g., removing all r...More

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