Guest Editorial: Physics-Based Simulation Games

IEEE Trans. Comput. Intellig. and AI in Games, Volume 8, Issue 2, 2016, Pages 101-103.

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Abstract:

The nine papers in this special section focus on the development of physics-based simulation video games (PBSG). The focus is on artificial intelligence for specific PBSGs competitions such as Angry Birds and computational pool, as well as on further developments of physics simulators in order to launch the next generation of PBSGs.

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