Interactive gaze driven animation of the eye region.

WEB3D(2016)

引用 7|浏览110
暂无评分
摘要
ABSTRACTWe propose a system for real-time animation of eyes that can be interactively controlled in a WebGL enabled device using a small number of animation parameters, including gaze. These animation parameters can be obtained using traditional keyframed animation curves, measured from an actor's performance using off-the-shelf eye tracking methods, or estimated from the scene observed by the character, using behavioral models of human vision. We present a model of eye movement, that includes not only movement of the globes, but also of the eyelids and other soft tissues in the eye region. The model includes formation of expression wrinkles in soft tissues. To our knowledge this is the first system for real-time animation of soft tissue movement around the eyes based on gaze input.
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要