On the Price of Stability of Undirected Multicast Games

WINE, 2016.

Cited by: 4|Views9
EI

Abstract:

In multicast network design games, a set of agents choose paths from their source locations to a common sink with the goal of minimizing their individual costs, where the cost of an edge is divided equally among the agents using it. Since the work of Anshelevich et al. FOCS 2004 that introduced network design games, the main open problem ...More

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