Crowdsourcing Complex Language Resources: Playing to Annotate Dependency Syntax
COLING, pp. 3041-3052, 2016.
This article presents the results we obtained on a complex annotation task (that of dependency syntax) using a specifically designed Game with a Purpose, ZombiLingo. We show that with suitable mechanisms (decomposition of the task, training of the players and regular control of the annotation quality during the game), it is possible to o...More
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