Reduced Space and Faster Convergence in Imperfect-Information Games via PruningMarkNoam Brown[0]Tuomas Sandholm[0]ICML, pp. 596-604, 2017.Cited by: 17|Bibtex|Views20EI Other Links: dblp.uni-trier.de|academic.microsoft.comCode: Data: Full TextPPT (Upload PPT)SimilarReferenceCitedUpdate Full TextUpload PPTFull TextYour rating :0 TagsCommentsSubmit