Pose optimization in edge distance field for textureless 3D object tracking.

CGI(2017)

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摘要
This paper presents a monocular model-based 3D tracking approach for textureless objects. Instead of explicitly searching for 3D-2D correspondences as previous methods, which unavoidably generates individual outlier matches, we aim to minimize the holistic distance between the predicted object contour and the query image edges. We propose a method that can directly solve 3D pose parameters in unsegmented edge distance field. We derive the differentials of edge matching distance with respect to the pose parameters, and search the optimal 3D pose parameters using standard gradient-based non-linear optimization techniques. To avoid being trapped in local minima and to deal with potential large inter-frame motions, a particle filtering process with a first order autoregressive state dynamics is exploited. Occlusions are handled by a robust estimator. The effectiveness of our approach is demonstrated using comparative experiments on real image sequences with occlusions, large motions and cluttered backgrounds.
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