The Effect of Geometric Realism on Presence in a Virtual Reality Game.
IEEE Conference on Virtual Reality and 3D User Interfaces(2017)
摘要
Previous research on visual realism and presence has not involved scenarios, graphics, and hardware representative of commercially available VR games. This poster details a between-subjects study (n=50) exploring if polygon count and texture resolution influence presence during exposure to a VR game. The results suggest that a higher polygon count and texture resolution increased presence as assessed by means of self-reports and physiological measures.
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关键词
I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism,Virtual Reality
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