Delay-Rate-Distortion Optimization for Cloud Gaming With Hybrid Streaming.
IEEE Transactions on Circuits and Systems for Video Technology(2017)
摘要
Cloud gaming as the emerging game service has attracted significant attention. However, traditional video streaming approach suffers from high bandwidth consumption, and traditional graphics streaming approach requires a long initial period to download game models. In this paper, we propose a novel hybrid streaming framework, jointly applying video streaming and graphics streaming to provide a hig...
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关键词
Games,Streaming media,Rendering (computer graphics),Servers,Cloud computing,Encoding,Mesh networks,Distortion
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