Delay-Rate-Distortion Optimization for Cloud Gaming With Hybrid Streaming.

IEEE Transactions on Circuits and Systems for Video Technology(2017)

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摘要
Cloud gaming as the emerging game service has attracted significant attention. However, traditional video streaming approach suffers from high bandwidth consumption, and traditional graphics streaming approach requires a long initial period to download game models. In this paper, we propose a novel hybrid streaming framework, jointly applying video streaming and graphics streaming to provide a hig...
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关键词
Games,Streaming media,Rendering (computer graphics),Servers,Cloud computing,Encoding,Mesh networks,Distortion
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