Development Of A Virtual Equipment Training System Based On Multi-Platform Integration

Cheng-wei Jiang, Xing-wu Kang,Xu-ping Wang,Jun-kang Chen

2018 INTERNATIONAL CONFERENCE ON COMPUTER, COMMUNICATION AND NETWORK TECHNOLOGY (CCNT 2018)(2018)

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摘要
Aiming at the shortcomings of the existing equipment virtual training system and simulation system development platform, which is backward and the simulation effect is poor, the development of a multi-platform integrated virtual training system for a certain equipment is put forward. Through the 3Dsmax geometric model modeling and behavior modeling of Unity3D platform equipment equipment operators, to achieve the basic functions of virtual training system, and combined with other software development characteristics and advantages, the advantages of Flash applied to the virtual training system of equipment. The results show that: It is entirely feasible to develop a virtual training system based on the Unity3D platform. Combined with the combination of 3Dsmax and Flash, the effect of a certain type of equipment simulation is more realistic than the previous single platform, and the human-computer interaction experience is better and can be widely used. It is used in virtual assembly and disassembly training and virtual maintenance of complex equipment.
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关键词
Unity3D, Multi-platform integration, Decomposition and reinstalling
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