Kindness is Contagious: Demonstration of a Persuasive Intervention forWellbeing

UMAP '18: Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization(2018)

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摘要
Participating in kindness activities, being generous and showing gratitude, can help people increase their overall happiness levels and improve their levels of wellbeing. This paper describes an installation which will run during the UMAP 2018 Conference. We demonstrate how a gamified digital behavior change intervention can be used to encourage people of different personality types to engage in simple acts of kindness. The system will have implications for future work on personalising persuasive interventions for wellbeing and developing user models through self-assessment and objective behavioural outcomes.
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关键词
Persuasive Technology, Persuasive Games, Adaptation, Personality, Kindness, Wellbeing, Engagement
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