Pacman Capture the Flag in AI Courses

IEEE Transactions on Games, pp. 296-299, 2019.

Cited by: 0|Bibtex|Views1|DOI:https://doi.org/10.1109/TG.2018.2871185
EI WOS
Other Links: dblp.uni-trier.de

Abstract:

In this letter, we report on the use of the UC-Berkeley Pacman Capture the Flag competition as a major assessment component in two large artificial intelligence (AI) courses. Teams of students are to integrate AI techniques to control the behavior of agents in an adversarial version of the well-known <italic xmlns:mml="http://www.w3.org/...More

Code:

Data:

Your rating :
0

 

Tags
Comments