基于Codebook的运动补偿内插方法

田绪婷
田绪婷

计算机工程, 2017.

Cited by: 0|Views33

Abstract:

为提高帧率转换的有效性,提出一种基于Codebook的视频运动补偿内插方法。该方法应用传统块匹配方法得到运动矢量,利用Codebook模型实现背景区域和前景区域的分割并对前景区域的运动矢量进行可变块处理,同时使用块合并算法保证前景区域物体边缘结构信息的完整性,通过矢量中值滤波器和矢量平滑对前景区域进行处理以消除重影现象和方块效应。实验结果表明,与线性插帧、矢量中值滤波、轻决策运动估计方法相比,该方法能得到更加精确和鲁棒的前景区域,满足人们对视觉效果的高质量需求。

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ZH基于Codebook的运动补偿内插方法
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