Adaptive Multi-Path Aggregation for Human DensePose Estimation in the Wild

Proceedings of the 27th ACM International Conference on Multimedia(2019)

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摘要
Dense human pose "in the wild'' task aims to map all 2D pixels of the detected human body to a 3D surface by establishing surface correspondences, i.e., surface patch index and part-specific UV coordinates. It remains challenging especially under the condition of "in the wild'', where RGB images capture complex, real-world scenes with background, occlusions, scale variations, and postural diversity. In this paper, we propose an end-to-end deep Adaptive Multi-path Aggregation network (AMA-net) for Dense Human Pose Estimation. In the proposed framework, we address two main problems: 1) how to design a simple yet effective pipeline for supporting distinct sub-tasks (e.g., instance segmentation, body part segmentation, and UV estimation); and 2) how to equip this pipeline with the ability of handling "in the wild''. To solve these problems, we first extend FPN by adding a branch for mapping 2D pixels to a 3D surface in parallel with the existing branch for bounding box detection. Then, in AMA-net, we extract variable-sized object-level feature maps (e.g., 7×7, 14×14, and 28×28), named multi-path, from multi-layer feature maps, which capture rich information of objects and are then adaptively utilized in different tasks. AMA-net is simple to train and adds only a small overhead to FPN. We discover that aside from the deep feature map, Adaptive Multi-path Aggregation is of particular importance for improving the accuracy of dense human pose estimation "in the wild''. The experimental results on the challenging Dense-COCO dataset demonstrate that our approach sets a new record for Dense Human Pose Estimation task, and it significantly outperforms the state-of-the-art methods. Our code: \urlhttps://github.com/nobody-g/AMA-net.
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关键词
2d-to-3d surface estimation, deep multi-level aggregation, dense human pose estimation, human instance-level analysis
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