A personality-based emotional model for embodied conversational agents: Effects on perceived social presence and game experience of users

Entertainment Computing(2019)

引用 28|浏览95
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摘要
•Agent’s nonverbal behaviors can be governed by a personality-driven emotional model.•These behaviors affect the perceived social presence of users.•Pronounced, assertive, and noticeable behaviors evoke a higher effect.•Metrics of game experience are significant predictors of social presence.•Flow is the strongest predictor of social presence.
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关键词
Embodied conversational agent,Virtual reality,Game experience,Social presence,Personality,Behavioral model
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