Local Texture And Geometry Descriptors For Fast Block-Based Motion Estimation Of Dynamic Voxelized Point Clouds

2019 IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING (ICIP)(2019)

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摘要
Motion estimation in dynamic point cloud analysis or compression is a computationally intensive procedure generally involving a large search space and often complex voxel matching functions. We present an extension and improvement on prior work to speed up block-based motion estimation between temporally adjacent point clouds. We introduce local, or block-based, texture descriptors as a complement to voxel geometry description. Descriptors are organized in an occupancy map which may be efficiently computed and stored. By consulting the map, a point cloud motion estimator may significantly reduce its search space while maintaining prediction distortion at similar quality levels. The proposed texture-based occupancy maps provide significant speedup, an average of 26.9% for the tested data set, with respect to prior work.
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关键词
Point clouds, volumetric media, 3D, motion estimation
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