Grandmaster level in StarCraft II using multi-agent reinforcement learning

Igor Babuschkin
Igor Babuschkin
Andrew Dudzik
Andrew Dudzik
Junyoung Chung
Junyoung Chung
David H Choi
David H Choi
Richard Powell
Richard Powell
Timo Ewalds
Timo Ewalds
Petko Georgiev
Petko Georgiev
Dan Horgan
Dan Horgan

Nature, pp. 1-5, 2019.

Cited by: 589|Bibtex|Views399|DOI:https://doi.org/10.1038/s41586-019-1724-z
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Other Links: pubmed.ncbi.nlm.nih.gov|academic.microsoft.com

Abstract:

Many real-world applications require artificial agents to compete and coordinate with other agents in complex environments. As a stepping stone to this goal, the domain of StarCraft has emerged as an important challenge for artificial intelligence research, owing to its iconic and enduring status among the most difficult professional espo...More

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